Things like General Dimensioning and Auto Dimensioning
Dimensioning
Mate, flush, and tangent are the 3 that come to my mind.
There aren't technically two types, just one type that has the extruding edges at different angles from the face.
There are several different types of data. Some include qualitative and quantitative. Qualitative is data that is not numeric and quantitative data is numerical.
Floating point types are used to represent fractional numbers. In both C and Java the names for these types are float and double. double offers greater precision than float.
A data type (or datatype) in programming languages is an attribute of data that represents the kind and structure of the data. This involves setting constraints on the data, such as validity restrictions to values and the types of operations that may be performed upon it.
Things like General Dimensioning and Auto Dimensioning
Geometric Constraint, Parametric Constraint, and Assembly Constraint
Mate, flush, and tangent are the 3 that come to my mind.
the two types of data used in Qbasic is numeric data and alpha numeric data.
In computer modeling, assembly constraints are parameters that define geometric relationships between components in an assembly of parts. When applied between certain parts, they remove the degrees of freedom of those parts (degrees of freedom are the directions in which an object can move, and there are 6 of them: backward/forwards or along the z axis, up/down or along the y axis, left/right or along the x axis, rotation around the z axis, rotation around the y axis, and rotation around the x axis.) Types of assembly contraints include: ~mate: constrains two faces, edges, points, or axes together. Think of it as sticking two parts together. ~flush: constrains two faces or work features together. Think of it as lining two parts up, changing from ----- to ----- -------- -------- ~angle: constrains two faces or edges at a specified angle to one another. This is pretty intuitive. ~insert: constrains a cylinder into a hole + flushes it so it fits just rights. This is, for example, how you put screws and bolts into their holes in an assembly. ~tangent: constrains a curved surface to a plane or other curved surface. This is like mate for curved surfaces. Assembly contraints are different from geometric and numeric constraints. The former only applies in 2D sketches, and the latter is not only limited to 2D sketches but also only includes numeric values or aalgebraic equations. In an assembly, you can also have drive constraints, which are simulated movements of assembled parts through specified steps. Though these occur in assemblies, they are not the same as assembly constraints.
one is blueprints
There are 4 types of sketches 1. Pencil Sketch 2. Computer Sketch 3. Photo Sketch 4. Portet Sketch
dobarku aapuu
circular and elbow
there are three types of constants in COBOL 1. numeric literals 2. figurative constants 3. non-numeric literals
Numeric data are data that can be quantify. i.e age, e.t.c While Non-numeric data are data that cannot be quantify but can be categorise. Such as colour, name e.t.c
Constraints are sort of restrictions, which restrict the data that can be stored in a relation (Table). or Constraints are mostly a collection of indexes and triggers that restrict certain actions on a table. There are four types of constraints: Primary Key ConstraintsUnique ConstraintsCheck ConstraintsForeign Key (FK) Constraints. - chandrabhan