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You need to have a server, and if it's a dedicated machine with server software it usually costs significant amount of money. Also server OSes are more complicated then client oriented and require special training to work with properly. Also if your server is done you can't use your information.

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13y ago
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14y ago

the main drawbacks to client server networking, would have to be:

Cost (they are very expensive to initially set up, as well as to maintain.)

Reliability (if the server goes down which can happen if the system is not kept up to scratch, or is being over worked, it brings down the whole network )

Additional users (it can sometimes be difficult to add new workstations to a client server network, simply because it would of been built with the power to operate with the initial amount of workstations on the network, by adding workstations you are straining the resources of the network, which will slow down the network, thus meaning in order for the system to be able to cope hardware may have to be upgraded resulting in more cost.)

finally they are not really suitable for smaller businesses because of the cost and size of the operation, initially a company should probably use a Peer-to-Peer network as they are alot cheaper and cost effective , they are also much simpler but have limitations as to how many computers they can have on the network, also most problems that occur on a Peer-to-Peer network can be solved simply by Googling the symptoms

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14y ago

The above are some of the main advantages in client/serer computing. Though theadvantages are numerous there are some disadvantage also in client/server computing which made other technology like mainframes to take its shape and popularity. Some of the disadvantages are

We have seen above that the client/server computing is cost effective. It is true as said above and also because when compared with mainframes the cost of hardware is very less in client/server computing. But in a client/server computing it is not that hardware only is present but there are also other costs included like number of multiple clients' maintenance which includes users, developers, administrators to maintain database in server side and so on. When we consider all this the cost in client/server computing is higher.

We know that mainframe is a centralized database managed system. Though the system is costlier in hardware point of view it provides reliable and secured system which is very much needed for big real time applications. This is because in these real times huge applications the main requirement is system must not stop and must run throughout without failure which is achieved by centralized maintained mainframe systems. But in client/server computing it is not maintained centrally and the reliability is not much which means if the system got stopped in between then real time huge applicationwould face huge loss in term of productivity and cost.

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13y ago

As the number of simultaneous client requests to a given server increases, the server can become overloaded. Contrast that to a P2P network, where its aggregated bandwidth actually increases as nodes are added, since the P2P network's overall bandwidth can be roughly computed as the sum of the bandwidths of every node in that network.

The client-server paradigm lacks the robustness of a good P2P network.Under client-server, should a critical server fail, clients' requests cannot be fulfilled. In P2P networks, resources are usually distributed among many nodes. Even if one or more nodes depart and abandon a downloading file, for example, the remaining nodes should still have the data needed to complete the download

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13y ago
  • Can have a single point of failure.
  • Server can get overloaded.
  • Generally more expensive and difficult to set up initially.
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11y ago

1) System are dependent on the server.

2) Server overloading

3) Bandwidth restrictions

4) Running Cost

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16y ago

If server dies, all network doesn't work.

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12y ago

Yes

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Q: What are disadvantages of client server networks?
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