Basically, each different buffering method is suited for different things. Some support First in First Out Method and others Last in First Out. Think of a YouTube video, you want to watch it frombeginningto end right? So what if your buffer was going in the wrong way? It would start loading the end of the video first. Thats a big problem. The same goes for other video players. In downloading games or other types of downloads, download order isn't vital as you can't play without all the files. So essentially its about load order
who would buy used computers
Windows 7 is commonly used on client computers.
1: to calculate and control orbits in space. 2: to decipher coded messages (as was in WWII) 3: to control the flight while working with the ground computers 4: to gather and analyze data while in flight
Buffering and caching techniques in the recovery subsystem: - In a subsystem. The recovery process is often closely inter twined with operating system functions. In general, one or more disk pages that include the data items to be updated are cached into main memory buffers and then updated in cache Buffering and caching techniques is generally used to recover data when it is stored in database. Suppose change and update is needed in database it is first stored in logs and cached and buffered so that it do not create any duplicity and then it is used to recover any file or to fetch any data
The BIOS found in IBM-compatible personal computersThe (U)EFI-compliant firmware used on Itanium systems, Intel-based computers from Apple, and many Intel desktop computer motherboardsOpen Firmware, used in SPARC-based computers from Sun Microsystemsand Oracle Corporation, PowerPC-based computers from Apple, and computers from GenesiARCS, used in computers from Silicon GraphicsKickstart, used in the Amiga line of computers (POST, hardware init + Plug and Playauto-configurationof peripherals, kernel, etc.)RTAS (Run-Time Abstraction Services), used in computers from IBMThe Common Firmware Environment (CFE)
Reducing contact, buffering and linking pins
Spooling is a buffering technique used to hold data that is to be sent to a slow hardware device (e.g. printer) so that the software does not have to wait idle for the device to complete what it is doing.
to maintain the pH
Its used as buffering agent.
Processing.
A single user license permits software to be installed on three different computers to be used simultaneously. true or false
Buffering and windowing
mouse, trackball, pen
No
Red, Green and Blue.
Three of the most common things computers are used for in the finance field are:- Conducting analyses- Executing transactions- Communicating
why computers used in government