SMARTSHADER™ technology brings a new level of graphical effects to personal computers. It allows software
developers to use techniques that, until recently, were only available to the creators of non-interactive computer
generated movies and special effects, and bring them to interactive computer games, the world wide web, and
digital content creation applications.
Support for up to six textures in a single rendering pass, allowing more complex effects to be achieved
without the heavy memory bandwidth requirements and severe performance impact of multi-pass
rendering
• A simplified yet more powerful instruction set that lets developers design a much wider ranger of graphical
effects with fewer operations
• Pixel shaders up to 22 instructions in length (compared to 12 instructions in DirectX® 8.0 Pixel Shaders)
allow more accurate simulation of the visual properties of materials
• Ability to perform mathematical operations on texture addresses as well as color values, enabling new
types and combinations of lighting and texturing effects that were previously impossible
Physical technology is the technology focused on the physical matter or creating inventions. Bicycles, smart roads, air travel, nano tech, and roller coasters are some of the examples of physical technology.
TOUCH SCREEN is not a DEVICE, IT IS A TECHNOLOGY that enables dynamic POINTING & SELECTION techniqueson DEVICES utilizing it. In short TOUCH SCREEN Technology makes Devices SMART & allow wide capabilities to be integrated with Applications designed. Like Smart Phones & Smart Televisions.
Coco Bandicoot is Crash Bandicoot's younger sister and she is very smart, like technology
When looking for a location to purchase software for one's notebook computer, one may consider SMART Technology's website. SMART Technology offers downloadable collaborative learning software free for 30 days. Offline, one could find help in purchasing software from Technology stores such as Best Buy or Future Shop.
There are many devices that make use of wireless charging technology. Some electronic toothbrushes use this technology to recharge as do some electric cars from General Motors and Toyota. Some smart phones also use this technology.
CineFX 3.0 Engine Intellisample ™ Technology 3.0 Pasivno hlajenje Pixel Shader 3.0 PureVideo ™ Technology Shader Model 3.0 Turbo Force Ultra Technology UltraShadow ™ II Vertex Shader 3.0 so yeah, it got 3.0 ;)
A pixel shader is a set of program codes which is usually built into a video graphics chipset and drivers. Its purpose is to enable more lifelike lighting effects on 3d models, usually for gaming. Pixel shader technology has been instrumental in recent advancements in 3d graphics technology. Many new games require a certain level of pixel shader technology. While it is possible to emulate this using software, it is much more stable, and results in much better performance if the system is upgraded with a new video card with built-in pixel shader technology. Pixel shader 1.1 2.0 3.0 and the like refer to different versions of pixel shader technology. They are backwards compatible, so if you have pixel shader 3.0 you can run anything requiring 1.1 or 2.0 as well. Answer: A pixel shader is a type of shader program, often executed on a graphics processing unit. It is typically used for scene lighting and related effects such as bump mapping and color toning, which provide crisper and more realistic graphics. Microsoft's Direct3D and Silicon Graphics' OpenGL support pixel shaders. In OpenGL, however, a pixel shader is called a fragment shader
PShader 2 stands for Pixel Shader 2 Pixel Shader is used for games and is in video cards of gaming systems and consels, including PC Some newer games requier higher Pixel Shader The higher the Pixel Shader the better the graphics Smart Ninja
Pixel shader technology is buit into the video card and its drivers. The phrase "intel onboard" only relates to the CPU, and as such tells us nothing about your systems' pixel shader capacity.
Yes, it supports upto Pixel Shader 3.0, so you can easily run Vista Ultimate Aero, and new games.
Radeon 9000 supports pixel shader 1.4 and lower. So you should be fine.
Most modern graphics cards come with pixel shader technology hard-coded into the GPU and drivers. In fact, this is the only reliable way to add pixel shader to a system.
Pixel shader technology is hard-coded into your video card and its drivers. If your computer does not have pixel shader technology, and you have applications which require it, your best option is to replace your video card with one which has native support for pixel shader. There are way to emulate pixel shader using software such as 3d analyze or swift shader, but these emulators only transfer the workload onto the CPU and unless you have a hugely powerful system, will result in poor performance and system instability. Pixel shader versions higher than 1.1 (2.0 and 3.0 are very common) are backwards compatible with 1.1, so any card with 1.1 or higher should work for you.
Pixel shader technology is part of your video card and its drivers. Unless your motherboard has integrated video, it has nothing to do with pixel shader. If your asrock motherboard has integrated video, find out what kind of integrated video it has & post a new question with that info.
No, can't run FX 5500. Beacuse, Lost Planet wanna Shader 3.0 technology. GeForce FX 5500 have Shader 2.0.
because we need to be smart to make more technology and we need more technology to be smart
Pixel shader technology is hard-coded into the video card and its drivers. If you have a very fast processor and a good amount of ram, you may be able to get around the pixel shader requirement by downloading "3DAnalyze" or "Swiftshader 2.0" to emulate pixel shader. More likely, the best option is for you to simply replace your video card with one which has native support for pixel shader. Video cards with pixel shader 3.0 are very common these days, it is not an expensive upgrade & will improve performance on other programs as well.