Photos can be printed from a person's computer however the quality depends upon the printing equipment and the type of paper used. There are specialty printers that are specifically made to print pictures.
Converts computer output into printed images
A scanner is a computer input device for receiving images from printed material so a computer can use or store them. However, the computer cannot directly understand words contained in such images. That takes software to convert them in a process known as optical character recognition.
This type of evidence,including computer generated images, photographs,maps,videos,plans, surveys, models and overlays
The physician views images on a television monitor, and the procedure can be documented using a video recorder. Still images can be recorded and saved on a computer disk or printed out.
Photographs of Jesus can be viewed in many different places, such as Google images, Bing images, and Photobucket. One can also view photographs of Jesus in churches and in art galleries across the world.
camera
on google images
That's like asking what is 'Snow' and 'water'?...
There are a number of websites online where one could find images of famous photographs. Websites such as World's Famous Photos and Iconic Photos both claim to have the best and most famous photographs ever taken.
Photographs and artwork are the initial sources of any images, including digital.
Normally for scanning in data to a computer. Bar codes are read by scanners. You can scan text from a printed page or printed photos into a computer. Scanners are used in hospitals to test for heart rates or brainwaves. Lie-detectors are scanners. Security equipment that checks if you have metal items on you in airports are scanners. If you do the lottery, you often mark your numbers on a slip of paper which is then scanned by a machine to check what numbers have been selected and your ticket is printed. There are many other examples.
do you mean computer generated imagry?Computer-generated imagery (CGI) is the application of computer graphics to create or contribute to images in art, printed media, video games, films, television programs, commercials, videos, and simulators.