answersLogoWhite

0

#define DAMAGE_RECIEVED

#include <amxmodx>

#include <amxmisc>

#include <cstrike>

#include <fun>

#include <hamsandwich>

static const COLOR[] = "^x04" //green

static const CONTACT[] = ""

new maxplayers

new gmsgSayText

new mpd, mkb, mhb

new g_MsgSync

new health_add

new health_hs_add

new health_max

new nKiller

new nKiller_hp

new nHp_add

new nHp_max

new g_awp_active

new g_menu_active

new round;

new bool:HasC4[33]

#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890

#if defined DAMAGE_RECIEVED

new g_MsgSync2

#endif

public plugin_init()

{

register_plugin("VIP Eng Version", "2.05", "Dunno")

mpd = register_cvar("money_per_damage","3")

mkb = register_cvar("money_kill_bonus","200")

mhb = register_cvar("money_hs_bonus","500")

health_add = register_cvar("amx_vip_hp", "15")

health_hs_add = register_cvar("amx_vip_hp_hs", "30")

health_max = register_cvar("amx_vip_max_hp", "100")

g_awp_active = register_cvar("awp_active", "1")

g_menu_active = register_cvar("menu_active", "1")

register_event("Damage","Damage","b")

register_event("DeathMsg","death_msg","a")

register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")

register_clcmd("awp","HandleCmd")

register_clcmd("sg550","HandleCmd")

register_clcmd("g3sg1","HandleCmd")

register_event("CurWeapon", "event_CurWeapon", "be", "1=1")

register_event("CurWeapon", "event_CurWeaponn", "be", "1=1")

register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1")

register_clcmd("say /wantvip","ShowMotd")

maxplayers = get_maxplayers()

gmsgSayText = get_user_msgid("SayText")

register_clcmd("say", "handle_say")

register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)

RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1)

register_event("HLTV", "event_new_round", "a", "1=0", "2=0")

register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")

register_event("DeathMsg", "hook_death", "a", "1>0")

register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")

g_MsgSync = CreateHudSyncObj()

#if defined DAMAGE_RECIEVED

g_MsgSync2 = CreateHudSyncObj()

#endif

}

public on_damage(id)

{

new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED

// id should be connected if this message is sent, but lets check anyway

if ( is_user_connected(id) && is_user_connected(attacker) )

if (get_user_flags(attacker) & ADMIN_LEVEL_H)

{

new damage = read_data(2)

set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)

ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)

#else

if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )

{

new damage = read_data(2)

#endif

set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)

ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)

}

}

public Damage(id)

{

new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)

if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)

if (get_user_flags(attacker) & ADMIN_LEVEL_H)

{

new money = read_data(2) * get_pcvar_num(mpd)

if(hitpoint==1) money += get_pcvar_num(mhb)

cs_set_user_money(attacker,cs_get_user_money(attacker) + money)

}

}

public death_msg()

{

if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)

}

public fwHamPlayerSpawnPost() {

new players[32], player, pnum;

get_players(players, pnum, "a");

for(new i = 0; i < pnum; i++)

{

player = players[i];

if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)

{

give_item(player, "weapon_hegrenade");

give_item(player, "weapon_flashbang");

give_item(player, "weapon_flashbang");

give_item(player, "weapon_smokegrenade");

give_item(player, "item_assaultsuit");

give_item(player, "item_thighpack");

}

}

return PLUGIN_HANDLED

}

public event_new_round()

{

round++;

new players[32], player, pnum;

get_players(players, pnum, "a");

for(new i = 0; i < pnum; i++)

{

player = players[i];

if(get_user_flags(player) & ADMIN_LEVEL_H)

{

if (!get_pcvar_num(g_menu_active))

return PLUGIN_CONTINUE

if(round > 2)

{

Showrod(player);

}

}

}

return PLUGIN_HANDLED

}

public Event_RoundRestart(id)

{

round=0;

}

public hook_death()

{

// Killer id

nKiller = read_data(1)

if ( (read_data(3) CSW_G3SG1)

{

if(!(get_user_flags(id) & ADMIN_LEVEL_H))

{

client_print(id, print_center, "Sniper's Only For VIP's")

client_cmd(id, "drop")

}

}

return PLUGIN_HANDLED

}

public ShowMotd(id)

{

show_motd(id, "vip.txt")

}

public client_authorized(id)

{

set_task(30.0, "PrintText" ,id)

}

public PrintText(id)

{

client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")

}

public handle_say(id) {

new said[192]

read_args(said,192)

if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) contain(said, "/vips") != -1 )

set_task(0.1,"print_adminlist",id)

return PLUGIN_CONTINUE

}

public print_adminlist(user)

{

new adminnames[33][32]

new message[256]

new contactinfo[256], contact[112]

new id, count, x, len

for(id = 1 ; id <= maxplayers ; id++)

if(is_user_connected(id))

if(get_user_flags(id) & ADMIN_LEVEL_H)

get_user_name(id, adminnames[count++], 31)

len = format(message, 255, "%s VIP ONLINE: ",COLOR)

if(count > 0) {

for(x = 0 ; x < count ; x++) {

len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")

if(len > 96 ) {

print_message(user, message)

len = format(message, 255, "%s ",COLOR)

}

}

print_message(user, message)

}

else {

len += format(message[len], 255-len, "No VIP online.")

print_message(user, message)

}

get_cvar_string("amx_contactinfo", contact, 63)

if(contact[0]) {

format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)

print_message(user, contactinfo)

}

}

print_message(id, msg[]) {

message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)

write_byte(id)

write_string(msg)

message_end()

}

User Avatar

Wiki User

13y ago

What else can I help you with?

Related Questions