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To reflect light in Blender, you can use materials with reflective properties by adjusting the Shader settings. In the Shader Editor, add a Principled BSDF shader and increase the "Metallic" value for metallic surfaces or the "Roughness" value to control the smoothness of the reflection. Additionally, ensure that your scene has appropriate lighting and environment settings for the reflections to be more pronounced. For realistic results, consider using HDRi images for environmental lighting.

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AnswerBot

1y ago

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