The instruction MOV A
in assembly language typically requires 1 byte. This instruction is used to move data into the accumulator register (A) from another register or memory location, but the specific number of bytes may depend on the context, such as the source operand being specified. In many assembly languages, the instruction itself is one byte, while additional bytes may be needed for operands.
mov
3-byte
four
4
A short is an integer that uses only 2 bytes, instead of the 4 bytes required by an int.A short is an integer that uses only 2 bytes, instead of the 4 bytes required by an int.A short is an integer that uses only 2 bytes, instead of the 4 bytes required by an int.A short is an integer that uses only 2 bytes, instead of the 4 bytes required by an int.
Mov ax,data mov ds,ax mov dl,05h up2: lea si,ser1 mov cl,05h up1: mov al,ds:[si] mov ah,al inc si cmp al,ds:[si] jc down mov ah,ds:[si] mov ds:[si],al dec si mov ds:[si],ah inc si down:dec cl jnz up1 dec dl jnz up2 int 3h
ethernet frame required minimum of 64 bytes expalin why?
mega byte
40 bits or 5 byrtes
62.5
Its not an issue of an advantage, it an issue of different purpose.mov & cmp operate on individual bytes/charactersmovs & cmps operate on strings of multiple bytes/characters
1 bytes is 8 bits so (17/8) = 2.125 so round up to 3 full bytes