8
no, there are many other larger units
SJMP is short jump. In this 2-byte instruction the first byte is opcode and second byte is relative address of target location. This can save some byte of memory in many applications where memory space is in short supply where as LJMP (Long Jump) is 3-byte instruction in which 1st byte is opcode and 2nd and 3rd byte represent the 16- bit address of target location.
256x4=1024 bits are stored.128x8=1024 ,yes this chip can be specified as 128 byte
If a memory location stores one byte, then a kilobyte is made up of 1,000 locations.
There is no such thing as 14-bit byte addressable memory. There IS, however, 16-bit byte addressable memory, which I hope is what you meant. In that case, you simply divide 16 by 4 to get 16/4 = 4 nibbles. If you did in fact mean 14-bit address, then it would be 14/4 = 3.5 nibbles
A byte is the basic unit of information in a computer. It is usually the smallest addressable object in memory. The size of a byte is a function of the design of the computer, but nearly universally, it has come to mean 8 bits. (Octet is a more precise definition of 8 bits of memory, in case there is any dichotomy.)
There is no real answer to this. Binary codes can be any length. The minimum length is 1 byte.
In standard binary usage for memory a KB is 1024 bytes. In standard decimal usage for disk drives a KB is 1000 bytes. Confused yet?
1 byte.. (1 cell)
10 mb = 10,000,000 bytes. Each byte is equal to a single letter in memory, so 10,000,000 letters.
The letter S uses 1 byte of memory, as do all the other ASCII characters.
A byte is a unit of computer memory equaling 8 bits. A bit is a one or a zero. A byte is essentially equal to one character, as it can store a value from 1 to 255. A byte is too small to store any songs. Perhaps the questioner means a megabyte(1,000,000 bytes) or a gigabyte(1,000,000,000 bytes)?