1,073,741,834 bits
134,217,728 bytes
131,072 kilobytes
128 megabytes
0.125 gigabytes
0.0001220703125 terabytes
128 megabytes equals 134,217,728 bytes.
Defined by Hardware Manufacturers: Kilo-Bytes = 1,000 bytes Mega-Bytes = 1,000,000 bytes Giga-Bytes = 1,000,000,000 bytes or 1,000 Kb's Windows Actual Figures: Kilo-Bytes = 1,024 bytes Mega-Bytes = 1,024,000 bytes Giga-Bytes = 1,024,000,000 bytes Therefore, a HDD marketed as 100 Gb's is really only 97.6 Gb's when speaking about how much information it can actually hold. Remember Binary Code- 1, 2, 4, 6, 8, 16, 32, 64, 128, 256, 512, 1024, 2048 and so on. If it were true that a Kb was 1,000 bytes and not 1,024, binary code would have looked something like this 0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100...... and this pattern has multiple issues, such as it does not allow for multiplying, only adding, and we lose almost all (if not all) manual variables.
128MB = 0.128GB M = Mega = 1,000,000 G = Giga = 1,000,000,000
its called mega bytes..if the pictures are about 1mb each, you will get 128 pictures. they tend to be bigger. i'd say about 80pictures depending on the quality
There are 1024 mb in a gb, so no, 128mb is less than one gb.
16
To determine how many 128 x 4 RAM chips are needed for a memory capacity of 640 bytes, first calculate the capacity of one chip. A 128 x 4 RAM chip has 128 words, each 4 bits. This equals 128 x 4 bits = 512 bits, or 64 bytes (since 8 bits = 1 byte). To find the number of chips needed for 640 bytes, divide 640 bytes by 64 bytes per chip, which equals 10 chips. Therefore, 10 chips are required to provide a memory capacity of 640 bytes.
The address is larger - 16 bytes instead of 4 bytes.The address is larger - 16 bytes instead of 4 bytes.The address is larger - 16 bytes instead of 4 bytes.The address is larger - 16 bytes instead of 4 bytes.
KB stands for kilobyte and kilo means one thousand so a kilobyte is one thousand bytes.
The program segment prefix (PSP) in MSDOS is the first 256 bytes of memory allocated by the command interpreter to load and run a program. The program itself is loaded next. The first 128 bytes of the PSP contains various structures and pointers. The second 128 bytes of the PSP initially contain the command line, and is then available as the default disk buffer for subsequent I/O.
19200
128 Bits. An IPv6 address is made up of 8 fields consisting of 16 bits per field. If you multiply 8 x 16 will get 128 bits. Each field is separated by colons unlike IPv4 which was separated by dotted decimal notation. A good link to go to to see the address and how sub-netting is done is on the related links below.