Yes it is, all 3d modeling programs are able to export objects as .obj which is the universal object format for all 3d animation programs.
zbrush
Autodesk Maya and 3d studio max, and Zbrush, or a proprietary version of them, are the most common programs for 3d Modeling and animation
ZBrush is a commercial software developed by Pixologic, and there is no legal way to obtain it for free. However, you can try ZBrush for free by downloading the trial version from the official Pixologic website, which offers a limited-time trial for new users. Always ensure you're downloading software from official sources to avoid issues with piracy or malware.
Most of them should. I know UDK works with Maya nicely. Please note that content generated in ZBrush shouldn't be exported into the engine directly, it should be imported into Maya or Modo to export properly from there.
The ZBrush is a digital sculpting and painting program that revolutionized the 3D industry. The ZBrush works together in a non-linear mode-free method.
Pixologic.com please note that it is ZBrush 3.5 r3 now.
You can use a 3d feature in computer by using a 3d accelerator.... 3D accelerator is just a software which would enhance the 3D quality of the graphics displayed in the game.... 3D accelerator processes the 3D graphics which the processor cannot fulfill to the cent percent... The processor cannot do so as the processor is also needed to run the back ground applications also...... You can also purchase 3D software such as Autodesk Maya, Lightwave 3D, ZBrush, etc.
Software applications that create multi-dimensional images using tools similar to woodworking tools are typically known as 3D modeling software. Programs like Blender, Autodesk Maya, and ZBrush allow users to sculpt and manipulate digital models with features that mimic traditional sculpting and carving techniques. These applications often include tools for adding texture, detail, and intricate designs, enabling artists to create complex three-dimensional representations.
Scott Spencer has written: 'ZBrush character creation' -- subject(s): Computer graphics, ZBrush, COMPUTERS / Image Processing
Zbrush becomes quite intuitive when you first play around with it for a few months and get used to it. I suggest you first try sculptris alpha 6 though. It is great for beginners in 3d sculpting, due to it's simple, user-friendly interface, but more importantly all the skills you learn in sculptris transfer directly to zbrush.
No blender is free, they would most likely work with 3dmax, Maya, zbrush, photoshop for their graphical needs
There is no demo out yet, and there are no properly pirated copies available at this time. You'll have to get someone to buy it for you, like your company or school.