In computer programming, an "object" is a unit of data, that is generally stored in memory. Two objects are generally considered to be identical if they are actually represented by the same bits in memory, and changing the one will change the other. Objects are merely equivalent, if they compare equal with the equality function and can be used indistinguishably until changed. For example, if x = 3 and y = 3, then x and y are equivalent but not identical.
If a line on a distance versus time graph is horizontal, it indicates that the object is not changing its position over time. In other words, the object is at rest and not moving.
No. It means that the object is going at a constant speed.
the slope show the velocity of the object which show its direction and magnitude.
An application of pressure versus an object, such as pushing or pulling.
Speed-Versus-Time Graph and Distance-Versus-Time graph are the two types of graphs that can be used to analyze the motion of an accelerating object.
In this case, you will have a straight line.
A straight line.
A distance-versus-time graph for a moving object would typically show distance on the y-axis and time on the x-axis. The slope of the graph represents the speed of the object; a steeper slope indicates higher speed, while a horizontal line would indicate that the object is not moving. The area under the graph represents the total distance traveled by the object.
The velocity versus time graph of an object receiving an applied net force will show a linear increase or decrease in velocity, depending on the direction of the force.
A horizontal line on a distance versus time graph indicates that the object is not moving. The slope of the line would be zero, meaning there is no change in distance over time.
three
A straight horizontal one does.