its store 1bit per pixel
An image is represented in binary as a grid of pixels, where each pixel's color is defined by a combination of binary values. Typically, colors are encoded using the RGB (Red, Green, Blue) color model, where each color channel is represented by a specific number of bits (commonly 8 bits), allowing for 256 different intensity levels per channel. For instance, a standard 24-bit image uses 8 bits for each of the three color channels, resulting in over 16 million possible colors. The entire image is stored as a long sequence of binary numbers corresponding to the pixel values, which can be processed by computers.
A 200x100 image with an 8-bit color depth means each pixel is represented by 1 byte. To calculate the total size, you multiply the width by the height and then by the number of bytes per pixel: 200 pixels * 100 pixels * 1 byte/pixel = 20,000 bytes. Therefore, the image size is 20,000 bytes.
To calculate the pixel size of an image, you need to divide the width or height of the image in pixels by the physical size of the image in inches. This will give you the pixel size per inch.
Most modern digital cameras use 24 bits (8 bits per primary) to represent a color. But more or less can be used, depending on the quality desired. Many early computer graphics cards used only 4 bits to represent a color.
The number of pixels in a 2MB image depends on the color depth and format of the image. For example, a standard 24-bit color image (which uses 3 bytes per pixel) would contain approximately 682,666 pixels in 2MB (2,000,000 bytes divided by 3 bytes per pixel). However, if the image has a different color depth or compression, the pixel count would vary.
The equivalent pixel resolution of an image at 300 dpi is 300 pixels per inch.
30kb = ? pixel?
Oh, dude, a PNG image can technically contain up to 16.7 million colors thanks to its 24-bit color depth. That's like a whole rainbow on steroids! So, yeah, you can pretty much throw any color you want into a PNG image and it'll handle it like a champ.
Taken from http://bmrc.berkeley.edu/frame/research/mpeg/mpeg_overview.html The typical data rate of an I-frame is 1 bit per pixel while that of a P-frame is 0.1 bit per pixel and for a B-frame, 0.015 bit per pixel.
To convert pixels to bytes, you need to know the color depth of the image, which is usually measured in bits per pixel (bpp). The formula to calculate the size in bytes is: (width × height × color depth) / 8. For example, for a standard 24-bit color image, the calculation would be (width × height × 24) / 8. This gives you the total size in bytes for the image.
To find the percentage of a 512 KB file that a 130 pixel by 150 pixel image would represent, we first need to calculate the image size. Assuming a standard 24-bit color depth (3 bytes per pixel), the image size would be 130 * 150 * 3 = 58,500 bytes, which is approximately 0.056 MB. To find the percentage of 512 KB (which is 0.5 MB), we calculate (0.056 MB / 0.5 MB) * 100, resulting in about 11.2%.
A bit rate is typically measured in bits per second (bps), where each bit represents a binary digit (0 or 1). Thus, the number of binary digits in a bit rate corresponds directly to the number of bits being transmitted per second. For example, a bit rate of 1,000 bps means 1,000 binary digits are transmitted every second.