i dont know
intersection of elements
It signals to the network that its data was damaged in a collision, waits a brief period of time before checking the network for activity, and then retransmits the data.
A bridge
A Bridge
A collision happens, causing the data to be garbled. The nodes detect the collision through collision detection mechanisms and both stop transmitting. They then follow collision avoidance protocols to retransmit their data after a random backoff time.
It signals to the network that its data was damaged in a collision, waits a brief period of time before checking the network for activity, and then retransmits the data.
It signals to the network that its data was damaged in a collision, waits a brief period of time before checking the network for activity, and then retransmits the data.
The foremost problem that can occur is the "loss of data" due to interference or the data collision that causes corruption of data...
data link
In a network, collisions occur when two or more devices transmit data at the same time on the network, resulting in a data packet being corrupted. When a collision occurs, the devices involved must wait for a random amount of time before retransmitting their data to avoid another collision, which can impact network performance and throughput. Modern networks use techniques like collision detection and avoidance to minimize the occurrence of collisions.
Data packets colliding with one another when being sent through repeaters is an easy way to explain a collision domain. This collision only includes a section of a network.
When a collision occurs, the stations back off and stop transmitting. After a randomly chosen period of delay, the data is resent.