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Client/server computing, as opposed to Peer to Peer computing, is when there is a directory server present on the network, such as Windows Server 200x, LDAP, Novell eDirectory, or an equivelant. This server acts as a central authority for computers on the network.
Jim McBee has written: 'Mastering Microsoft Exchange server 2010' -- subject(s): Microsoft Exchange server, Electronic mail systems, Client/server computing, Microsoft Exchange server (Computer software) 'Microsoft Exchange server 2003' -- subject(s): Microsoft Exchange server, Client/server computing 'Mastering Microsoft Exchange Server 2010' -- subject(s): Computer Technology, Nonfiction, OverDrive 'Exchange Server 2000 24seven' -- subject(s): Microsoft Exchange server, Client/server computing 'Exchange server 2007 implementation and administration' -- subject(s): Microsoft Exchange server, Client/server computing, Electronic mail systems
Patrick Dalton has written: 'SQL server 2000 black book' -- subject(s): Client/server computing, Relational databases, SQL server 'Microsoft SQL Server black book' -- subject(s): Client/server computing, Database management, SQL server
A zero client is another term for a thin client, a computing term for a minimal client which relies on the server to do most of its processing.
The computer on a network that requests resources from the server is called the client. The server may also be used to implement administrative security for the client computers.
Carl Hall has written: 'Building client/server applications using TUXEDO' -- subject(s): Client/server computing, TUXEDO System
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Ken Majors has written: 'MCSE Windows NT Server 4 for dummies' -- subject(s): Examinations, Microsoft Windows NT Server, Certification, Microsoft software, Study guides, Electronic data processing personnel, Microsoft Windows NT server, Windows NT (Computer file), Client/server computing, Client/Server computing
A client/server network means:Bigger, more expensive equipmentMore complex software on the servers (more costly as well)A trained network engineer to run and troubleshoot it
Jeri Edwards has written: '3-Tier Server/Client at Work' '3-tier client/server at work' -- subject(s): Client/server computing, Distributed databases, Business, Data processing, Computacao (metodologia e tecnicas)
Client-server computing is easily implemented by leveraging existing network infrastructure and software frameworks. Typically, a server is set up to host applications and manage resources, while client devices connect to the server to access these resources. Modern development environments and cloud services provide tools and APIs that facilitate the creation of client-server applications without extensive coding. Additionally, the use of standardized protocols, such as HTTP and TCP/IP, simplifies communication between clients and servers.
Michael Otey has written: 'Windows Nt Database Developer's Guide (Windows Nt Professional Library)' 'Application Developer's Handbook for the AS / 400' 'SQL Server 2000 developer's guide' -- subject(s): Client/server computing, SQL server 'SQL server 7 developer's guide' -- subject(s): Client/server computing, Database management, SQL server