Myguess for "software pipelining"
General: Pipelining in general is when one tries tries to do concurrent work to speed up "execution" of otherwise sequential work.
HW: Some CPU's has this. It does instructions concurrent with the exception of:
* guesses at each branch (non-determeninism)... In a high abstraction level program language this would look like; if, while, for or goto. A binary choice. So an implementation should not fail more then a half the time usually better). On a fail the concurrent work in pipeline is discarded
* dependency may also cause the pipe not to be full all the time (excluding startup, where the pipeline is empty). The number of pipes can vary between CPU models.
Software: Several CPU's are treated as pipes. And some code where execution time is analyzed (All cores are usually equally fast, but instructions can vary in some interval.) and determinism is verified (for example matrix multiplication or line tracing). Now the "Race condition" is reduced to car A starting b4 car B and B never having a chance to catch up with B.
If line tracing is to be 'Software Pipelined' you have to imagine all the rays moving at the same time. And the number of "photons" on a path between viewer and light-source is less or equal to the number of Cores/Pipelines. Now the only problem one is left with is to guess where all the objects that influences perception might be in the future (most noteworthy is viewer). Harr harr.
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Scalar pipelining offers an alternative to vector pipelining whereby the cycles are used in a linear fashion. Vector pipelining performs vector computations.
Multicore Association was created in 2005.
The two types of instruction execution are pipelining and not pipelining. Pipelining involves breaking down instruction execution into multiple stages that can overlap, improving efficiency. Not pipelining involves executing one instruction at a time without overlapping stages.
Technical architecture
Patterns of enterprise application architectures are used for something. They are used to form pillars of an enterprise architectures. Pillars of an enterprise architectures are patterns of enterprise application architectures.
Technical architecture
You can't do this, software written for windows will not work on a Mac unless you load a windows emulator on the Mac first and even then it may not work well. For software to work on the two architectures, you need to compile it for them and only the vendors can do this.
In persistent HTTP without pipelining, the browser first waits to receive a HTTP response from the server before issuing a new HTTP request. In persistent HTTP with pipelining, the browser issues requests as soon as it has a need to do so, without waiting for response messages from the server.
in persistent HTTP with pipelining browser caters to multiple http requests and it cannot wait for the response http message for the previous request.
The architecture the sixty four bit Windows 7 data software operates in is a 8 current microprocessor architectures, they have existed before in supercomputers.
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Depends on the OS runnning and also the type of applications to be run on the system. I think on lighter processor loading, the single processor will perform better than a multicore due to the management software required for multi cores. However, when the processor load is increased, which by the way has always been the case in the past, then the multi core is in a class of it's own. This is of course assuming that the software was written correctly to utilise multicore bandwidth effectively. JPT