A clock's second hand makes one complete revolution each minute. Thus, by definition, it is rotating at one revolution per minute or one RPM. That's its "rotational velocity" and it is the same no matter how big or small the clock might be. The actual velocity that the tip of the second hand might trace out as it revolves around the center of the clock will vary with the length of the second hand. The longer the hand, the faster the tip moves around the circumference.
3. The hour hand, the minute hand, and on most clocks, the second hand.
6 degrees/second
Second hand . . . 360 degrees per minuteMinute hand . . . 360 degrees per hourHour hand . . . 360 degrees per 12 hours = 30 degrees per hour
Analog clocks have an hour hand and minute hand, and 12 numbers around a circle.
150radians/sec
No....No they didnt
The speed of a clock hand depends on what the clock hand indicates the second hand is 2pi per 60seconds, the minute hand is 2pi per 3600 seconds and the hour hand is 2pi per 216000 seconds.
Yes, there are a few companies that hand make cuckoo clocks as far as the wood carving, but there seem to no companies that offer clocks with the inner mechanical workings being handmade.
60 minutes for hours
Angular speed = 2*pi radians per 60 seconds = pi/30 radians per second.
A gigahertz (GHz) is one billion cycles per second. High-speed computers have internal clocks rated in GHz.
The clocks are on the fireplace in the third floor bedroom. The object is to make both clocks strike twelve midnight (both hands straight up) at the same time. The two skulls have to pop out within a second or two of each other. Holding the cursor over a clock will speed that one up until you move it away. Try to match the times and let both clocks run normally until they get close to midnight, then speed up the slower one. Once you beat the clocks, the lantern will appear in the fireplace. Get fuel from the kerosene barrel in the basement.