updates triggered by network changes
(*)Fast convergence of the network is critical.(*)The network is very large.
Link State Routing Protocols, such as OSPF and IS-IS, function by having routers share information about their local links and network topology. Each router builds a complete map of the network, allowing it to calculate the shortest path to each destination using algorithms like Dijkstra's. This approach enhances convergence speed and provides more accurate routing decisions compared to distance vector protocols, as each router has a complete view of the network. Additionally, Link State protocols can efficiently adapt to network changes, enabling dynamic routing updates.
· Fast convergence of the network is critical · The network is very large
link-state routing protocol
Open Shortest Path First (OSPF) is a routing protocol used in Internet Protocol (IP) networks to determine the most efficient path for data to travel across a network. It operates as a link-state routing protocol, enabling routers to share information about the network's topology and calculate the shortest path using Dijkstra's algorithm. OSPF is designed for scalability and can support large and complex networks, allowing for fast convergence and efficient routing updates. Additionally, it supports hierarchical network design through the use of areas, which helps optimize routing efficiency and manage large networks effectively.
Each router builds a complete and synchronized view of the network.
If you are talking strictly about routing, then layer 3 (the Network layer). There are some routing protocols, usually known as link-state routing protocols that are aware of network congestion problems and can re-route as necessary. Network congestion is not restricted to routing alone, however. At layer 4 (Transport Layer) there is a facility known as flow control, which can pause a sending network if the receiving network is too busy to accommodate all the packets.
SPF computes best path to each destination network
In a distance vector routing protocol, such as RIP or EIGRP, each router sends its routing table to neighboring routers. The routers don't know the topology, i.e., how other routers are interconnected. In a link state routing protocol, such as OSPF or IS-IS, routers first exchange information about connections within the network (or an area of the network), and build a topology table. Then each router uses Dijkstra's algorithm to calculate the best route to each destination.
The primary network topology protocol used for mesh networks is the Ad hoc On-Demand Distance Vector (AODV) routing protocol. AODV enables dynamic routing by establishing routes between nodes only when needed, which is particularly effective in mesh networks where nodes frequently join and leave the network. Other protocols like Optimized Link State Routing (OLSR) and Mesh Routing Protocol (MRP) are also used, depending on the specific requirements and configurations of the mesh network.
Routers that run a link-state protocol can establish a complete topology of the network. The shortest path first algorithm is used.
Routing in a mesh network involves the process of determining the optimal paths for data packets to travel between nodes. Each node in a mesh network can act as both a router and a host, allowing for multiple pathways for data transmission, which enhances redundancy and reliability. Protocols such as AODV (Ad hoc On-Demand Distance Vector) and OLSR (Optimized Link State Routing) are commonly used to facilitate efficient routing by adapting to network changes dynamically. This decentralized approach enables improved performance, as data can be rerouted in real-time if a node fails or if network conditions change.