As 4 adjacent bytes.
Memory locations are supposed to be stored in pointers.If you have to convert a pointer to integer, use data-type intptr_t from inttypes.h
#include <stdio.h> static int statv; int main (void) { int localv; printf ("static at %p, automatic at %p\n", &statv, &localv); return 0; }
An array is a contiguous block of memory in which to store data. For instance, an array of integers is essentially a chunk of memory with integers stored one after another. // Use [] to define an array of the given type. int[] intArray; // Instantiate intArray with enough space to hold 100 ints. intArray = new int[100]; // Store some data... int[0] = 100; int[1] = 99; int[2] = 98; ... int[99] = 1; // Retrieve some data... for(int i = 0; i < intArray.length; ++i) { System.out.println(intArray[i]); }
Memory is stored in the brain's grey matter.
Memory is stored in the brain. Some things like an odd answer to a question in maths are stored in short term memory and others like your birthday are stored in long term memory.
protect information stored in memory stick?
You store it int he fridge.
how dcan you protect information stored on memory stick
To dynamically allocate memory, use the following function (stdlib.h I believe): int *variable1 = malloc(sizeof(int));
Objects are stored in heap.
Declaring a variable or function reserves an entry in a symbol table for that function or variable (entries in a symbol table eventually become memory addresses during linkage). Defining a variable or function actually specifies the value to be stored in the memory location specified and/or the code that should be compiled. Examples: Declaration: int foo(); // Declares a function. int bar; // Declares a variable. Definition: int foo() { printf("Hello World"); } bar = 5; Declaration and definition: int bar = 5;
No, the int variable uses less memory, and therefore it is preferable to use an int rather than a double where you can.A boolean variable uses even less memory, but obviously is useful only in limited circumstances.