30, 60, and 90
To determine the reflection of point Z across the line x = 3, you need to find the horizontal distance from Z to the line. If Z has coordinates (x, y), the reflected point Z' will have coordinates (6 - x, y), as it will be the same distance from the line x = 3 on the opposite side. Thus, the reflection image of Z is Z' at the coordinates (6 - x, y).
A plane in autocad is where you begin to draw it is the x and y coordinates if you want to call them coordinates or x and y lines. if your in 3D than it would consist of x y z planes.
The x axis comes first! The Y axis is second!Remember: X,Y,Z!
That refers to the three coordinates in space.
Cartesian, cylindrical, or spherical coordinates locate points when you are creating objects in 3D.Enter X.Y.Z coordinate3D Cartesian coordinates specify a precise location by using three coordinate values: X, Y, and Z.Entering 3D Cartesian coordinate values (X,Y,Z) is similar to entering 2D coordinate values (X,Y). In addition to specifying X and Y values, you also specify a Z value using the following format:X,Y,Z
To provide a precise answer, I need the specific coordinates of point x and point z. Generally, the coordinates that are the same will have identical values in both points, while the different coordinates will show variations in at least one dimension (x, y, or z). Please provide the coordinates for a more detailed comparison.
Usually, cylindrical coordinates refers to the transformation x = r cos(theta), y = r sin(theta), z = z, although x, y, and z can be permuted. Cylindrical coordinates (r, theta, z) are very useful for describing three-dimensional objects whose cross-sections are easy to express in polar coordinates. Circular cylinders are a good example.
Points on a grid? It would then be x,y and z coordinates
(x,y,z)
The X and Y axes meet at 0,0. X,Y, Z intersect at 0,0,0.
You can locate a point by associating it to coordinates, either in a two dimension plan, x, y, or three dimensional, x, y, z.
If x = y and y = z then x = z