#include<iostream>
#include<string>
// a simple class
class my_class
{
private:
std::string m_caption;
public:
// default constructor
my_class (std::string caption): m_caption (caption) {}
// read-only accessor
const std::string& get_caption() const { return m_caption; }
};
// output stream insertion operator overload
std::ostream& operator<< (std::ostream& os, const my_class& obj)
{
os << obj.get_caption();
return os;
}
int main()
{
// call default constructor
my_class object1 ("This is the caption for object1");
// exercise output stream insertion operator overload
std::cout << object1 << std::endl;
}
one reason to use new and delete operator overloading in c++ is when you are using your own memory manager code. when the user of your code calls the new keywork, your memory manager code can allocate memory.
calloc operator,malloc operator
Overloading, Overriding, Polymorphism, Information Hiding, Inheritance all these are CONCEPTS of C++ and Java. An Object Oriented Language and not of C language. Thats why Bjarne Stroustrup came up with C++ ...
I think you mean operation overlord??? It is the American, Canadian and British offensive on Europe in World War 2. They landed in Normandy on 6th June 1944 (Commonly called D-Day, Day of Days or Deliverance Day) and progressed throughout France liberating Paris on the 25th August. This allowed the allies a foothold in Europe.
I will not use operator overloading in C# to do anything. Operator overloading may lead to one operator has more than 1 semantic meaning. For example, we know 1 + 2 yields 3, and "1" + 2 yields "12". I do not like this overloading of the operator + being used for addition in Number hierarchy, while as the concatenation in strings. That is, one operator (+) has 2 significant semantics.And the question "find largest of two object" is too vague - what do you mean "largest"? and object? We know apple and orange are 2 objects, but how do you compare them, and find the largest one?????? (size, price or what???)
No. Operator and/or function overloading is only a C++ thing.
C does not support operator overloading. If you mean C++ operator overloading, it depends on exactly what you wanted to do. If you wanted to '+' to strings, then you could write: string operator+(string a, string b) { // do something }
one reason to use new and delete operator overloading in c++ is when you are using your own memory manager code. when the user of your code calls the new keywork, your memory manager code can allocate memory.
one function but multiple behaviours depending on the parameters
You cannot overload operators in C. This is a C++ thing only.
conditional operator , size of operator , membership operator and scope resulation operator can not be overload in c++
calloc operator,malloc operator
Overloading, Overriding, Polymorphism, Information Hiding, Inheritance all these are CONCEPTS of C++ and Java. An Object Oriented Language and not of C language. Thats why Bjarne Stroustrup came up with C++ ...
There is no "power" operator in C or C++. You need to the use the math library function pow().
I think you mean operation overlord??? It is the American, Canadian and British offensive on Europe in World War 2. They landed in Normandy on 6th June 1944 (Commonly called D-Day, Day of Days or Deliverance Day) and progressed throughout France liberating Paris on the 25th August. This allowed the allies a foothold in Europe.
+ is an example, one of many, of a binary operator in C or C++ a = b + c; // for usage example
There is no memory management operator in C++ -- it is an unmanaged language. You use the C++ new operator to allocate memory, and use the C++ delete operator to release previously allocated memory.