#include<stdio.h>
#include<conio.h>
void main()
{
int a=2,b=3;
swap(a,b);
printf("%d%d",a,b);
getch()
}
swap(int *x,int *y)
{
int t;
t=*x;
*x=*y;
*y=t;
printf("%d%d",x,y);
}
To swap two variables using a third variable in a flowchart, start with the initial values of the two variables, say A and B. Use a third variable, C, to temporarily hold the value of A (C = A). Next, assign the value of B to A (A = B), and finally, assign the value of C back to B (B = C). This sequence effectively swaps the values of A and B.
At any given point of time you cann't get the address of a variables of java program. This is meant for security purpose only.
The only way to swap two values using call by value semantics is to pass pointer variables by value. A pointer is a variable that stores an address. Passing a pointer by value copies the address, the value of the pointer, not the pointer itself. By passing the addresses of the two values to be swapped, you are effectively passing those values by reference. Both C and C++ use pass by value semantics by default, however C++ also has a reference data type to support native pass by reference semantics. By contrast, Java uses pass by reference semantics by default. In C, to swap two variables using pass by value: void swap (int* p, int* q) { int t = *p; *p = *q; *q = t; } In C++, to swap two variables using pass by reference: void swap (int& p, int& q) { std::swap (p, q); } Note that C++ is more efficient because std::swap uses move semantics; there is no temporary variable required to move variables. With copy semantics, a temporary is required. However, with primitive data types, there is a way to swap values without using a temporary, using a chain of exclusive-or assignments: void swap (int* p, int* q) { *p^=*q^=*p^=*q; }
swap(&grades[num],&grades[num+1]); what it make in a program?
You can use unlimited number of variables for a structure and you can also declare array of structures.
To swap two variables without using a third variable, use exclusive or manipulation... a ^= b; b ^= a; a ^= b;
a=a^b; b=a^b; a=a^b;
int varA, varB; int tmp; // common way to swap 2 variables in the same type; tmp = varA; // store the original value of varA varA = varB; // assign A with B varB = tmp; // B now has the original value of varA
tmp= a; a= d; d= b; b= c; c= tmp; Other permutations are also possible.
c program is fast and efficient.And c programm can be write with vareity of type variables and operations.
Turbo C variables are memory place holders for storage of data during the execution of a Turbo C program. Types of variables include integer, real and char.
To swap two variables using a third variable in a flowchart, start with the initial values of the two variables, say A and B. Use a third variable, C, to temporarily hold the value of A (C = A). Next, assign the value of B to A (A = B), and finally, assign the value of C back to B (B = C). This sequence effectively swaps the values of A and B.
Consider the following declarations:int x = 0;int y = 1;In order to swap the values, we need to use a temporary variable:int t = x;x = y;y = t;However, it is possible to swap the values without using a third variable:x ^= y ^= x ^= y;
In call by reference, you are calling the program by passing the variables address(reference) to it. This is done through the use of functions. Any changes made in the variables to the function will be reflected even the calling function.Here is a code snippet for swapping two numbers.#includevoid swap( int *a, int *b){int temp = *a;*a = *b;*b = temp;}int main(){int a=8, b=9;printf("The value of a and b before swap = %d %d\n", a, b);swap(a,b);printf("The value of a and b after swap = %d %d\n", a, b);return 0;}
It's a fragment of memory shared by multiple variables.
At any given point of time you cann't get the address of a variables of java program. This is meant for security purpose only.
Ellipses (...) used to emulate indentation... swap(int *a, int *b) { ... int temp; ... temp = *a; ... *a = *b; ... *b = temp; }