Yes. Static members can be private or public. (Or protected.)
Anything declared outside of a function is global.
Class declaration
Access specifiers apply to class and struct data types only. If a member is declared before an access specifier is declared, the default access is implied. Once an access specifier is declared, that specifier remains in force until another specifier is declared. Specifiers can be declared in any order and may be repeated as often as required. The following demonstrates usage and purpose of each specifier. class X { friend void f(); // Friends can be declared anywhere. private: // The default access specifier for class types (implied if omitted). int a; // Only accessible to members of X and to friends of X. protected: int b; // Same as private, also accessible to derivatives of X. public: int c; // Accessible to any code where X is visible. }; struct Y { friend void f(); // Friends can be declared anywhere. public: // The default access specifier for struct types (implied if omitted). int a; // Accessible to any code where Y is visible. protected: int b; // Same as private, also accessible to derivatives of Y. private: int c; // Only accessible to members of Y and friends of Y. }; struct Z : X {}; void f() { X x; x.a = 42; // OK! X::a is private and f is a friend of X. x.b = 42; // OK! X::b is protected and f is a friend of X. x.c = 42; // OK! X::c is public and X is visible to f. Y y; y.a = 42; // OK! Y::a is public and Y is visible to f. y.b = 42; // OK! Y::b is protected and f is a friend of Y. y.c = 42; // OK! Y::c is private and f is a friend of Y. Z z; z.a = 42; // OK! Z::Y::a is public and Z is visible to f. z.b = 42; // OK! Z::Y::b is protected and f is a friend of Y. z.c = 42; // OK! Z::Y::c is private and f is a friend of Y. } int main() { X x; x.a = 42; // error! X::a is private and main is not a friend of X. x.b = 42; // error! X::b is protected and main does not derive from X. x.c = 42; // OK! X::c is public and is X is visible to main. Y y; y.a = 42; // OK! Y::a is public and is Y is visible to main. y.b = 42; // error! Y::b is protected and main does not derive from Y. y.c = 42; // error! Y::c is private and main is not a friend of Y. Z z; z.a = 42; // OK! Z::Y::a is public and Z is visible to main. z.b = 42; // error! Z::Y::b is protected and main is not derived from Y. z.c = 42; // error! Z::Y::c is private and main is not a friend of Y. }
When a variable is declared, your computer assigns a section of memory to that variable. If the variable isn't initialized, there's no way of knowing what data is already stored in that section of memory, which can cause errors in your programs. In managed languages, such as C#, this is done automatically at declaration. Although it's still good practice to initialize variables yourself.
parts of a programStructure of C++ programDocumentation SectionPreprocessor SectionDefinition SectionGlobal Declaration Sectionmain(){Declaration part;Executable part;}sub program section{Sub program execution part}
Anything declared outside of a function is global.
Last Section
The first section of the Declaration of Independence defines democracy.
Last.
the last section
the declaration has four major sections.
summer 2009 result of AMIE section B will be declared on 15th Sep-09
Women should have a voice in Government
the last section
The Declaration of Indepence stated reasons why the colonists wanted their freedom from England, as there was a whole section called The List of Grieveances dedicated to list reasons why they were to break apart. There are 27 reasons.
Who signed the Declaration of Independenc?
you go to your club then go to the members section and then it will say unanswered requests them you can accept or decline