If you are talking "far pointer", then you are probably talking about real mode in a 16 bit environment such as DOS or Windows 3.1, or in Virtual 8086 mode in Windows 95 or higher. In this mode, addressing is segmented into 65536 segments of 65536 bytes each, but each segment overlaps the next by only a 16 byte offset. This gives you addressability to 1048576 bytes. A far pointer is a 32 bit object, containing a 16 bit segment and a 16 bit offset. int __far *p; /* a far pointer called p which points to an int */
C++ imposes far greater restrictions on pointer typing than assembly language. There is only a single type of pointer in assembly, which is only "typed" in any sense when dereferenced, and even then only by size. C++ pointer typing takes into account not only the size of the type of the referent, but a number of other factors, such as its relationship to other types in the class hierarchy. The only way to disable these safety checks is to explicitly break the type system using reinterpret_cast.
The pointer that points to a block of memory that does not exist is called a dazzling pointer or wild pointer
An address in C or C++ is the location in memory of an object or function. An address is the contents of a pointer, as opposed to the contents of the memory location pointed to by the pointer.
brown
In C and C++, the size of a pointer depends on the architecture of the system. On a 32-bit system, a pointer typically occupies 4 bytes, while on a 64-bit system, it generally occupies 8 bytes. However, the actual size can vary depending on the compiler and the specific platform being used. To determine the exact size of a pointer in a particular environment, you can use the sizeof operator.
C++ imposes far greater restrictions on pointer typing than assembly language. There is only a single type of pointer in assembly, which is only "typed" in any sense when dereferenced, and even then only by size. C++ pointer typing takes into account not only the size of the type of the referent, but a number of other factors, such as its relationship to other types in the class hierarchy. The only way to disable these safety checks is to explicitly break the type system using reinterpret_cast.
The pointer that points to a block of memory that does not exist is called a dazzling pointer or wild pointer
Address of the current object.
a pointer that is not pointing to anything
An address in C or C++ is the location in memory of an object or function. An address is the contents of a pointer, as opposed to the contents of the memory location pointed to by the pointer.
its pointer created for high safety that cant be find by anyone.
Pointer is a variable, A variable that stores the address of another variable. Size of a pointer is 2 bytes.
Multiplication is yet another thing, what you should never do with pointers.
The function ftell returns the position of the file pointer for a file.
brown
Yes. All string variables are pointers as are other arrays.
In C and C++, the size of a pointer depends on the architecture of the system. On a 32-bit system, a pointer typically occupies 4 bytes, while on a 64-bit system, it generally occupies 8 bytes. However, the actual size can vary depending on the compiler and the specific platform being used. To determine the exact size of a pointer in a particular environment, you can use the sizeof operator.