#include<iostream>
#include<vector>
#include<string>
#include<algorithm>
// forward declarations
void sort(std::vector<int>&);
void sort(std::vector<std::string>&);
int main()
{
std::vector<int> int_array = { 7, 3, 8, 6, 2, 9, 1, 4, 0, 5};
std::vector<std::string> str_array = { "John", "Bill", "Alan", "Craig"};
sort (int_array);
sort (str_array);
}
void sort(std::vector<int>& arr)
{
std::sort (arr.begin(), arr.end());
}
void sort(std::vector<std::string>& arr)
{
std::sort (arr.begin(), arr.end());
}
There is no such thing as function overloading in C; that is a feature of C++. Function overloading allows us to provide two or more implementations of the same function. Typically, we use function overloading so that the same function can cater for different types. For instance, we might provide one implementation that is optimised to handle an integer argument while another is optimised to handle a real argument. We can also use function overloading to provide a common implementation of a function which can then be invoked by overloads that handle the low-level type conversions.
To dynamically allocate memory, use the following function (stdlib.h I believe): int *variable1 = malloc(sizeof(int));
// declare a function int* function(int, int); or int* (function)(int, int); // declare a pointer to a function int* (*pointer_to_function)(int, int);
atoi
The INT function is to convert something into an integer. An integer is a number that goes out two decimal places.
There is no such thing as function overloading in C; that is a feature of C++. Function overloading allows us to provide two or more implementations of the same function. Typically, we use function overloading so that the same function can cater for different types. For instance, we might provide one implementation that is optimised to handle an integer argument while another is optimised to handle a real argument. We can also use function overloading to provide a common implementation of a function which can then be invoked by overloads that handle the low-level type conversions.
To dynamically allocate memory, use the following function (stdlib.h I believe): int *variable1 = malloc(sizeof(int));
No. It has a discontinuity at every integer value.
the size of an integer is determaind by using the function "sizeof(c)",here 'c' is any integer.
-51
The greatest integer function, often denoted as ⌊x⌋, gives the largest integer less than or equal to x. For 0.7, the greatest integer is 0, since 0 is the largest integer that is less than or equal to 0.7. Thus, ⌊0.7⌋ = 0.
In Python, you can enter an integer using the input() function, which captures user input as a string. To convert this string to an integer, you can use the int() function. For example: user_input = input("Enter an integer: ") integer_value = int(user_input) This will convert the input string to an integer, assuming the user enters a valid integer.
// declare a function int* function(int, int); or int* (function)(int, int); // declare a pointer to a function int* (*pointer_to_function)(int, int);
atoi
To specify the return-type of the function.
Both the Greatest Integer Function and the Absolute Value Function are considered Piece-Wise Defined Functions. This implies that the function was put together using parts from other functions.
To create a rand7() function using the rand5() function, you can call the rand5() function twice and combine the results to generate a random integer between 0 and 7.