Basic structure of a C program is /* Documentation section */ /* Link section */ /* Definition section */ /* Global declaretion section */ /* Function section */ (return type) (function name) (arguments...) void main() { Declaration part Executable part (statements) } /* Sub-program section */ (return type) (function name 1) (arguments...) (return type) (function name 2) (arguments...) . . . (return type) (function name n) (arguments...) Basic structure of a C program is /* Documentation section */ /* Link section */ /* Definition section */ /* Global declaretion section */ /* Function section */ (return type) (function name) (arguments...) void main() { Declaration part Executable part (statements) } /* Sub-program section */ (return type) (function name 1) (arguments...) (return type) (function name 2) (arguments...) . . . (return type) (function name n) (arguments...)
The different sections of a program are: 1. Heap 2. Stack 3.Data segments 4. Read only area 5. Code You can also look into google for more information http://en.wikipedia.org/wiki/Data_segment
# define and # undef are compiler directives in C and C++. The # define directive creates a definition for something that will be replaced multiple times in the code. For example: # define HELLO 5 Creates an association between HELLO and replaces it with 5 in the code (for the compiler only). The # undef (undefine) counterpart removes the definition from what the compiler sees. It is usually specified when either the definition should no longer be used or when the definition needs to change.
the main() function,the#include Directive, the variable definition. function prototype, program statements, the function definition,program comments and braces are the components of program in C++
the link section provides instruction to the compiler to the link function from the system library.
Depends on the definition of Section and the context. C# itself has no such notion.
There are no 'sections' in C source, you can define functions anywhere, except inside another function or variable/type definition.
Basic structure of a C program is /* Documentation section */ /* Link section */ /* Definition section */ /* Global declaretion section */ /* Function section */ (return type) (function name) (arguments...) void main() { Declaration part Executable part (statements) } /* Sub-program section */ (return type) (function name 1) (arguments...) (return type) (function name 2) (arguments...) . . . (return type) (function name n) (arguments...) Basic structure of a C program is /* Documentation section */ /* Link section */ /* Definition section */ /* Global declaretion section */ /* Function section */ (return type) (function name) (arguments...) void main() { Declaration part Executable part (statements) } /* Sub-program section */ (return type) (function name 1) (arguments...) (return type) (function name 2) (arguments...) . . . (return type) (function name n) (arguments...)
The different sections of a program are: 1. Heap 2. Stack 3.Data segments 4. Read only area 5. Code You can also look into google for more information http://en.wikipedia.org/wiki/Data_segment
Basic structure of a C program is /* Documentation section */ /* Link section */ /* Definition section */ /* Global declaretion section */ /* Function section */ (return type) (function name) (arguments...) void main() { Declaration part Executable part (statements) } /* Sub-program section */ (return type) (function name 1) (arguments...) (return type) (function name 2) (arguments...) . . . (return type) (function name n) (arguments...) Basic structure of a C program is /* Documentation section */ /* Link section */ /* Definition section */ /* Global declaretion section */ /* Function section */ (return type) (function name) (arguments...) void main() { Declaration part Executable part (statements) } /* Sub-program section */ (return type) (function name 1) (arguments...) (return type) (function name 2) (arguments...) . . . (return type) (function name n) (arguments...)
#define max2(a,b) (b>a?b:a) #define max3(a,b,c) (max2(a,max(b,c)))
# define and # undef are compiler directives in C and C++. The # define directive creates a definition for something that will be replaced multiple times in the code. For example: # define HELLO 5 Creates an association between HELLO and replaces it with 5 in the code (for the compiler only). The # undef (undefine) counterpart removes the definition from what the compiler sees. It is usually specified when either the definition should no longer be used or when the definition needs to change.
# define and # undef are compiler directives in C and C++. The # define directive creates a definition for something that will be replaced multiple times in the code. For example: # define HELLO 5 Creates an association between HELLO and replaces it with 5 in the code (for the compiler only). The # undef (undefine) counterpart removes the definition from what the compiler sees. It is usually specified when either the definition should no longer be used or when the definition needs to change.
the main() function,the#include Directive, the variable definition. function prototype, program statements, the function definition,program comments and braces are the components of program in C++
Define c-program and give an example
the link section provides instruction to the compiler to the link function from the system library.
different between defining value definition section and defining value declaration section