Your question is a bit muddled but it looks to me as though are missing a library that needs to be linked with your code. To fix it you need to include the name of a shareable library in the executable image by specifying the header file in your code.
Dynamic linking is accomplished by placing the name of a sharable library in the executable image. Actual linking with the library routines does not occur until the image is run, when both the executable and the library are placed in memory. An advantage of dynamic linking is that multiple programs can share a single copy of the library.
Static libraries are compiled into the program itself, shared libraries are compiled separately and referenced by the program. This enables the program to be much smaller, but requires the shared libraries be available to run.
You are probably trying to build a dynamic library. If so, do not use ld, use CC -g instead.
Static binding is where the linker copies the called function into the program's executable image from the appropriate library and resolves the references to the function at compile/link time. The program contains a copy of the library function and does not need to load it at run time. Dynamic binding is where the linker inserts stub code into the program's executable image that references the appropriate library. The library function is then copied into memory at load or run time and references are resolved then. The program does not contain a copy of the library function, and the library must be accessible at load/run time. There are two kinds of dynamic binding. The first is load time, where the library must be loaded before the program starts to execute. In this case, if the library is not found, load fails and the program does not run. The second is run time, where the library must be loaded at the point of first access. This occurs after then program starts to execute, and the program can change its behavior depending on options or library availability.
The dynamic link library (DLL) that typically handles low-level hardware details in Windows operating systems is the Windows Kernel, specifically the ntoskrnl.exe (NT Operating System Kernel). This kernel manages system memory, processes, and hardware interactions through various drivers and subsystems. Additionally, device drivers, which are often implemented as DLLs, also play a crucial role in facilitating communication between the operating system and hardware components.
You suck it deeply and you buy legally what you're trying to install.
SP3
What OS are you using? GetProcessId is only supported by XP SP1 and above.
Your library is corrupt.
Be sure and have XP Sp2 Minimum on system
If the procedure entry point AIL set speaker configuration16 could not be located in the dynamic link library mss32.dll when you run Call of Duty 4 Modern Warfare, try rebooting the game.
delete i-tunes, and i think reinstall but don't sync your i pod.
Dynamic linking is accomplished by placing the name of a sharable library in the executable image. Actual linking with the library routines does not occur until the image is run, when both the executable and the library are placed in memory. An advantage of dynamic linking is that multiple programs can share a single copy of the library.
For my case which I can not explain though, Changing run time package will fix this problem Terry G.
yes and i just want to know how to fix it
See:http://www.techsupportforum.com/microsoft-support/windows-xp-support/328003-solved-user32-dll-error.html
Fixed by going to Add/Remove Programs, "ArcSoft Print Creations" - select "Repair" See also related link.