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void main()

{

int a[10][10],b[10][10],c[10][10],i,j,k,m,n,p,q;

printf("Enter The Rows And Cloumns And Of The First Matrix:");

scanf("%d %d",&m,&n);

printf("\nEnter The Rows And Cloumns And Of The Second Matrix:");

scanf("%d %d",&p,&q);

printf("\nEnter Elements Of The First Matrix:\n");

for(i=0;i< m;i++)

{

for(j=0;j< n;j++)

{

scanf("%d",&a[i][j]);

}

}

printf("\nEnter Elements Of The Second Matrix:\n");

for(i=0;i< p;i++) {

for(j=0;j< q;j++)

scanf("%d",&b[i][j]);

}

printf("The First Matrix Is:\n"); /* Print the first matrix */

for(i=0;i< m;i++) {

for(j=0;j< n;j++)

printf(" %d ",a[i][j]);

printf("\n");

}

printf("The Second Matrix Is:\n"); /* Print the second matrix */

for(i=0;i< p;i++) {

for(j=0;j< q;j++)

printf(" %d ",b[i][j]);

printf("\n");

}

if(n!=p) {

printf("Aborting./nMultiplication Of The Above Matrices Not Possible.");

exit(0);

}

else {

for(i=0;i< m;i++) {

for(j=0;j< q;j++) {

c[i][j] = 0;

for(k=0;k< n;k++) {

c[i][j] = c[i][j] + a[i][k] * b[k][j];

}

}

}

printf("\nThe Product Of The Two Matrices Is:\n\n");

for(i=0;i< m;i++) {

for(j=0;j< q;j++) {

printf(" %d ",c[i][j]);

}

printf("\n");

}

}

return 0;

}

-----------------------------------------------------">-----------------------------------------------------

The above code is not the solution of Matrix multiplication using pointers.

the following code is absolutely correct.

void main()

{int *a,*b,*c,row1,col1,row2,col2;

clrscr();

printf("enter rows of 1at matrix");

scanf("%d",&row1);

printf("enter columns of 1at matrix");

scanf("%d",&col1);

printf("enter rows of 2nd matrix");

scanf("%d",&row2);

printf("enter columns of 2nd matrix");

scanf("%d",&col2);

if(col1!=row2)

{

printf("\nsorry\n");

}

else

{

a = (int *) malloc(row1*col1 * 2);

b = (int *) malloc(row2*col2 * 2);

c = (int *) malloc(col1*row2 * 2);

clrscr();

printf("enter 1st matrix \n");

insert(a,row1,col1);

getch();

clrscr();

printf("enter 2st matrix \n");

insert(b,row2,col2);

getch();

clrscr();

printf("1st matrix is\n");

display(a,row1,col1);

printf("\n2nd matrix is\n");

display(b,row2,col2);

prod(a,b,c,row1,col2);

printf("\nafter multiplication \n\n\n");

display(c,row1,col2);

}

getch();

}

insert(int *q,int r,int c)

{int i,j;

for(i=0;i

{

for(j=0;j

{ printf("\nEnter [%d][%d] element-- ",i,j);

scanf("%d",(q+i*c+j));

}

}

}

display(int *q,int r,int c)

{int i,j;

for(i=0;i

{

printf("\n");

for(j=0;j

{

printf("%d\t",*(q+i*c+j));

}

}

}

prod(int *p,int *q,int *z,int r1,int c2)

{int i,j,k;

for(i=0;i

{

for(j=0;j

{

*(z+i*c2+j)=0;

for(k=0;k

{

*(z+i*c2+j)+=*(p+k*2+j)*(*(q+i*c2+k));

}

}

}

}

//Designed by Asjad Farrukh.......

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Function Pointers are basically used when we want to select a function which is to be used dynamically at run time.AnswerFunction pointers are the only way for "Interept programming". In UNIX all the Interepts are called using function pointers. This is mainly used in system programming. Answerits nothing but a pointer to function. which is similar to ptr to a variable, if we are saying ptr to a variable then it will hold address of the variable like that fn. ptr will have the address of the function.. one of the major application of the function pointer is call back function.. i.e callback.AnswerPointers to functions/methods/subroutines aka 'Delegates' are frequently used in .NET programming especially in EventHandling, MemberInvoking A function pointer is used to pass a function as an argument to another function, or to store a function as a data item, for example a list of functions can be implemented as an array of pointers to functions. Function pointers are used to store interrupt handlers in tables.


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You do not multiply pointers. If you want to multiply the values that they point to you must dereference them, usually with a *


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