Int: 4 bytes
Float: 4
double: 8
char: 1
boolean: 1
four
In Java, you can use either a float or a double
The number of bytes occupied by a specific data type depends on the implementation. In general, the double data type is eight bytes long, but you can check it using sizeof(double). In 16-bit,32-bit compilers double size is 8 bytes.It looks like float because it stores scientific and financial like big float values.
eight primitive data types are: -boolean -char -byte -short -int -long -double -float
8 bytes
four
In Java, you can use either a float or a double
byte, short, int, long, char, float, double, boolean
byte short long int char float double boolean
The number of bytes required to represent a floating point data type depends on its precision. Typically, a single-precision floating point (float) requires 4 bytes, while a double-precision floating point (double) requires 8 bytes. Additionally, some systems may also use extended precision formats, which can require more than 8 bytes.
The number of bytes occupied by a specific data type depends on the implementation. In general, the double data type is eight bytes long, but you can check it using sizeof(double). In 16-bit,32-bit compilers double size is 8 bytes.It looks like float because it stores scientific and financial like big float values.
char, boolean, byte, short, int, long, double, or float
It supports float, double, boolean, int, char, short, long, ezekiel, jimenez, and macasusi
In DOS, typical data type sizes are as follows: char is 1 byte, int is usually 2 bytes, long is 4 bytes, and float is 4 bytes, while double is 8 bytes. In UNIX, the sizes can vary depending on the architecture, but commonly: char is 1 byte, int is 4 bytes, long is typically 4 bytes on 32-bit systems and 8 bytes on 64-bit systems, and both float and double remain 4 and 8 bytes respectively. Always check the specific compiler and architecture for precise sizes, as they can differ.
eight primitive data types are: -boolean -char -byte -short -int -long -double -float
8 bytes
Double is more precise than float. The 4 bytes saved on a float are usually not very relevant. However, if you need to save large amounts of numbers (e.g. in an array), and you don't need the extra precision, you might save some memory by using float.