In C++, overriding and function, method, or operator is a different thing than (dynamic) polymorphism, so overriding a polymorphic method is almost entirely possible.
C++ does.
The main features of OOP are the same regardless of the language. They are: encapsulation; data hiding; inheritance; and polymorphism.
C++ is regarded as hybrid because it is both procedural and objected oriented. A pure c program can be compiled and run on a c++ platform. At the same time, c++ also provides object oriented features like classes, polymorphism, encapsulation, abtraction, etc.
The C++ standard has this to say about dynamic initialisation:"Objects with static storage duration shall be zero-initialised before any other initialisation takes place. Zero-initialisation and initialisation with a constant expression are collectively called static initialisation; all other initialisation is dynamic initialisation."
Implicit Parametric PolymorphismSubtype PolymorphismExplicit Parametric Polymorphism
1.Classes and Objects 2.Constructors and Destructors 3.Inheritance 4.Polymorphism 5.Dynamic Binding
because c++ supports all the basic concepts of oop :1.objects,2.classes,3.data abstraction and encapsulation,4.inheritance,5.polymorphism,6.dynamic binding,5.message passing.
The concepts of OOP in C++ are the same as for OOP in any other programming language: abstraction, encapsulation, inheritance and polymorphism.
C++ does.
The main features of OOP are the same regardless of the language. They are: encapsulation; data hiding; inheritance; and polymorphism.
Static binding occurs at compile time. Dynamic binding occurs at runtime.
C++ is regarded as hybrid because it is both procedural and objected oriented. A pure c program can be compiled and run on a c++ platform. At the same time, c++ also provides object oriented features like classes, polymorphism, encapsulation, abtraction, etc.
Yes and no. Static vs dynamic binding is not a C or C++ language issue; it is a linker issue. If you link with a .lib file that contains stubs for run-time loading, then the called routine will not be loaded until it is invoked, and it will not be made a part of the load module.
The C++ standard has this to say about dynamic initialisation:"Objects with static storage duration shall be zero-initialised before any other initialisation takes place. Zero-initialisation and initialisation with a constant expression are collectively called static initialisation; all other initialisation is dynamic initialisation."
No, C++ does not use dynamic memory management. The programmer is entirely responsible for releasing dynamic memory when it is no longer required. When static objects fall from scope, their destructors are called automatically, but there is no automatic garbage collection for dynamic objects. Allocated memory remains allocated until the programmer manually releases it, or the thread that owns the memory is terminated.
Implicit Parametric PolymorphismSubtype PolymorphismExplicit Parametric Polymorphism
C++ endeavours to represent the object oriented programming paradigm through the use of classes. The four main pillars of OOP are encapsulation, inheritance, polymorphism and abstraction, which C++ primarily achieves through the use of classes, class hierarchies, virtual methods and templates.