Search for BGIDEMO.C in your TurboC. There are thousands. Many Unix/Linux graphics programs are written mainly in C or C++, including X itself.
You can find the source code of the menu driven graphics program here: http://www.start2code.com/Cresources/menu-driven-graphics-program-c.html
gd is graphics driver specifies which graphics driver to be used..... gm is graphics mode sets highest resolution for detected driver
"http://wiki.answers.com/Q/How_to_run_C_graphics_program"
C++ does not provide any native support for graphics of any kind, including graphic image formats. This is because graphics are platform-specific while C++ is a generic language. You can, of course, use graphics in C++, but you need a graphics library and API that is specific to your platform and hardware. There is no generic code available as the code you use is entirely dependant upon the library.
Any program can become portable (if that means multi-platform) by rewritting in a programming language like Java and including the jvm with the program First, use a portable programming language and associated portable libraries. Java is one, others are C/C++, FreeBASIC, The suite of GCC when coupled with Cygwin. There are many portable graphics libraries to use. A few are: Simple Direct Media Layer (Video, Audio and Input) OpenGL 2d & 3d Graphics Included with almost ALL systems MESA (A layer on top of OpenGL)
ANSI/ISO C does not and never has done graphics.
C++ has no built-in graphics methods, including line drawing. Graphics is platform-specific and, as such, requires a graphics API and library specific to your platform and hardware. As a result, there is no generic, one-size-fits-all C++ code for drawing graphics of any kind.
You can find the source code of the menu driven graphics program here: http://www.start2code.com/Cresources/menu-driven-graphics-program-c.html
pro c language to implement linear search using pointers
No. Embedded C refers to C used to program the computer in robots, microwaves, your car, etc. C graphics is very generic and can refer to 3D rendering or just making a GUI.
gd is graphics driver specifies which graphics driver to be used..... gm is graphics mode sets highest resolution for detected driver
Mark Mallett has written: 'Graphics programming with Microsoft C 6' -- subject(s): C (Computer program language), Computer graphics
No. It can do things with graphics, but it is not a graphics program. It is a desktop publishing program.
Mark Walmsley has written: 'Programming in Java' 'Graphics programming in C++' -- subject(s): C++ (Computer program language), Computer graphics, Microsoft Windows (Computer file) 'Internet Programming in C++'
Yes, but not in generic C++ unless you are simply reading the raw data from the image file. C++ has no built-in graphics support as graphics are platform specific. If you want to display the file you will need to use a 3rd-party platform-specific graphics API. Consult your IDE's documentation to see what, if any, graphics API is provided with your language. Cross-platform support is possible, but you really need a generic implementation of C++, such as gc++. VC++ is not ideally suited to cross-platform development.
"http://wiki.answers.com/Q/How_to_run_C_graphics_program"
C has nothing to do with graphics.