Search for BGIDEMO.C in your TurboC. There are thousands. Many Unix/Linux graphics programs are written mainly in C or C++, including X itself.
You can find the source code of the menu driven graphics program here: http://www.start2code.com/Cresources/menu-driven-graphics-program-c.html
gd is graphics driver specifies which graphics driver to be used..... gm is graphics mode sets highest resolution for detected driver
"http://wiki.answers.com/Q/How_to_run_C_graphics_program"
Any program can become portable (if that means multi-platform) by rewritting in a programming language like Java and including the jvm with the program First, use a portable programming language and associated portable libraries. Java is one, others are C/C++, FreeBASIC, The suite of GCC when coupled with Cygwin. There are many portable graphics libraries to use. A few are: Simple Direct Media Layer (Video, Audio and Input) OpenGL 2d & 3d Graphics Included with almost ALL systems MESA (A layer on top of OpenGL)
C++ does not provide any native support for graphics of any kind, including graphic image formats. This is because graphics are platform-specific while C++ is a generic language. You can, of course, use graphics in C++, but you need a graphics library and API that is specific to your platform and hardware. There is no generic code available as the code you use is entirely dependant upon the library.
ANSI/ISO C does not and never has done graphics.
C++ has no built-in graphics methods, including line drawing. Graphics is platform-specific and, as such, requires a graphics API and library specific to your platform and hardware. As a result, there is no generic, one-size-fits-all C++ code for drawing graphics of any kind.
You can find the source code of the menu driven graphics program here: http://www.start2code.com/Cresources/menu-driven-graphics-program-c.html
pro c language to implement linear search using pointers
No. Embedded C refers to C used to program the computer in robots, microwaves, your car, etc. C graphics is very generic and can refer to 3D rendering or just making a GUI.
gd is graphics driver specifies which graphics driver to be used..... gm is graphics mode sets highest resolution for detected driver
Mark Mallett has written: 'Graphics programming with Microsoft C 6' -- subject(s): C (Computer program language), Computer graphics
No. It can do things with graphics, but it is not a graphics program. It is a desktop publishing program.
Mark Walmsley has written: 'Programming in Java' 'Graphics programming in C++' -- subject(s): C++ (Computer program language), Computer graphics, Microsoft Windows (Computer file) 'Internet Programming in C++'
Yes, but not in generic C++ unless you are simply reading the raw data from the image file. C++ has no built-in graphics support as graphics are platform specific. If you want to display the file you will need to use a 3rd-party platform-specific graphics API. Consult your IDE's documentation to see what, if any, graphics API is provided with your language. Cross-platform support is possible, but you really need a generic implementation of C++, such as gc++. VC++ is not ideally suited to cross-platform development.
"http://wiki.answers.com/Q/How_to_run_C_graphics_program"
C has nothing to do with graphics.