Nodes, references and arrays are the methods for storing binary trees. It can also be stored in breath first order.
conclusion about binary tree
Two method of representing a binary tree is Static allocation, and Dynamic allocation
a binary tree with only left sub trees is called as left skewed binary tree
The reason that binary trees are used more often than n-ary trees for searching is that with every contract with an n-ary tree you can eliminate most of it.
A strictly binary tree is one where every node other than the leaves has exactly 2 child nodes. Such trees are also known as 2-trees or full binary trees. An extended binary tree is a tree that has been transformed into a full binary tree. This transformation is achieved by inserting special "external" nodes such that every "internal" node has exactly two children.
Infinite (and binary).
ASCII (American Standard Code for Information Interchange) and BCD (Binary Coded Decimal) are standards for storing information in the binary sytem. ASCII is used for storing alphabetic, numeric, symbols, and control characters in 8-bit binary, and BCD is used for storing numbers 0-9 in 4-bit binary.
Binary trees are commonly used to implement binary search tree and binary heaps.
conclusion about binary tree
There is no such thing. There are binary trees and linked lists.
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On and off, magnetised and non-magnetised, transparent and opaque are all binary (one-or-the-other). It is far easier (and less susceptible to error) to use binary methods for storing data in electro-optical devices than, say, ten levels of voltage, or ten levels of transparency that would be required to store them in decimal form.
Binary computation.
Binary.
Balanced and unbalanced.
No, binary search trees are not always balanced. Balancing a binary search tree involves ensuring that the height difference between the left and right subtrees of each node is at most 1. Unbalanced binary search trees can lead to inefficient search and insertion operations.
Two method of representing a binary tree is Static allocation, and Dynamic allocation