#include<stdio.h>
#include<math.h>
void main()
{
int i = 2, n, s = 1, x, pwr = 1, dr;
float nr = 1, x1, sum;
clrscr();
printf("\n\n\t ENTER THE ANGLE...: ");
scanf("%d", &x);
x1 = 3.142 * (x / 180.0);
sum = x1;
printf("\n\t ENTER THE NUMBER OF TERMS...: ");
scanf("%d", &n);
while(i <= n)
{
pwr = pwr + 2;
dr = dr * pwr * (pwr - 1);
sum = sum + (nr / dr) * s;
s = s * (-1);
nr = nr * x1 * x1;
i+= 2;
}
printf("\n\t THE SUM OF THE SINE SERIES IS..: %0.3f",sum);
getch();
}
To get all source codes for calculating sine,cose and tan through Taylor series in C++, visit:
http://bitsbyta.blogspot.com/2011/02/calculating-sine-in-radians-using_16.HTML
http://bitsbyta.blogspot.com/2011/02/calculating-cosine-in-radians-using.HTML
http://bitsbyta.blogspot.com/2011/02/calculating-tan-in-radians-using-Taylor.HTML
Using its Taylor-series.
The fourier series of a sine wave is 100% fundamental, 0% any harmonics.
A Sine-Cosine Encoder is a position transducer using only two sensors, each 90 degrees out of phase with respect to each other, driving an up/down counter through appropriate logic. Since sine and cosine are 90 degrees out of phase with repect to each other, this technique is called sine-cosine encoding. The computer mouse is an example of this technique.
If you put a diode in series with an AC sine wave that goes plus and minus, it will cut off either the positive or negative portion of the waveform, depending on the direction of the diode in circuit. So in effect you have a pulse equal to one half cycle of the sine wave.
No and yes. Digital signals are usually square or pulse waves. By Fourier analysis, however, every periodic wave, even a square wave, is the summation of some series (often infinite) of sine waves.
Writing a program for a sum of sine series requires a rather long formula. That formula is: #include #include #include main() { int i,n,x; .
Using its Taylor-series.
Sine Language was created in 2009.
Generating Sine and Cosine Signals (Use updated lab)
The fourier series of a sine wave is 100% fundamental, 0% any harmonics.
arc sine is the inverse function of the sine function so if y = sin(x) then x = arcsin(y) where y belongs to [-pi/2, pi/2]. It can be calculated using the Taylor series given in the link below.
half range cosine series or sine series is noting but it consderingonly cosine or sine terms in the genralexpansion of fourierseriesfor examplehalf range cosine seriesf(x)=a1/2+sigma n=0to1 an cosnxwhere an=2/c *integral under limits f(x)cosnxand sine series is vice versa
General answer: Math Specific Answer: Taylor Series
sine language, moscode and mail
The word sine, not sinx is the trigonometric function of an angle. The answer to the math question what is the four series for x sine from -pi to pi, the answer is 24.3621.
Music can be created using sine waves by combining different frequencies and amplitudes of sine waves to produce different sounds and tones. These sine waves can be manipulated and layered to create melodies, harmonies, and rhythms in music production.
The court will take a break without sine die.