You simply access it. That's what public means. You can access a public member from any other class, or even from non class code, so long as the referenced class is in scope to the referencing code. In order to do that, you need to have a reference (directly or indirectly) to the instance of the class you want to reference. This would generally be passed as an argument to the referencing code.
Any member functions and data members declared as 'private' in a class, can only be accessed directly by functions within the class.They cannot be accessed directly by derived objects, nor from anywhere outside an object of the class, such as from the Main function.To access private class members, you must rely on what are called accessor functions. Accessor functions are functions inside the class, either public or protected, which automatically have access to private members.If a function from Main, or elsewhere outside the class hierarchy, needs access, then you need to use publicaccessor functions. For derived class access, you can use protected accessor functions.
Class methods are the member functions that act upon member variables. An object is an instance of a class. C does not support object-oriented programming, but C++ does.
A normal function is any function that is not a member of any class. Normal functions that operate upon a class are referred to as non-member functions, however a non-member function can also be a member of another class. Any class may declare any non-member function to be a friend of the class, in which case the function becomes a friend function.A member function is a member of a class and may be declared static or non-static. Non-static member functions have the following 3 properties:Private access to the class members.Scoped to the class.Must be invoked against an object of the class (has a 'this' pointer).Static member functions have the first two properties only while friend functions have the first property only. Non-member functions that are not friends of the class have none of these properties.
The this pointer can only be used within nonstatic member functions. Friend functions are not members so they have no access to a this pointer. However, you can pass a specific instance of a class to a function via a class reference argument. To understand how friendship works, first understand that a nonstatic member function has the following properties: 1. It has private access to the class. 2. It is scoped to the class. 3. It must be invoked upon an object of the class (has a this pointer). Static member functions have the first two properties while friend functions only have the first property.
Scope resolution.
A friend function is a function that cannot be declared a member of a class but which requires private access to that class. For example, a function that operates upon two different classes cannot be a member of both classes, but if the function requires private access to both classes then it has to be a friend to at least one of them.To fully appreciate friend functions, consider that a non-static member function has the following three properties:Has private access to the class.Is scoped to the class.Must be invoked against an object of the class (has a 'this' pointer).Static member functions have the first two properties only while friend functions have the first property only. All other non-member functions have none of these properties.
Static functions are tied to a class, not to a particular object. A static function can only access static variables because it has no knowledge of member variables.
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Any member functions and data members declared as 'private' in a class, can only be accessed directly by functions within the class.They cannot be accessed directly by derived objects, nor from anywhere outside an object of the class, such as from the Main function.To access private class members, you must rely on what are called accessor functions. Accessor functions are functions inside the class, either public or protected, which automatically have access to private members.If a function from Main, or elsewhere outside the class hierarchy, needs access, then you need to use publicaccessor functions. For derived class access, you can use protected accessor functions.
Class methods are the member functions that act upon member variables. An object is an instance of a class. C does not support object-oriented programming, but C++ does.
A normal function is any function that is not a member of any class. Normal functions that operate upon a class are referred to as non-member functions, however a non-member function can also be a member of another class. Any class may declare any non-member function to be a friend of the class, in which case the function becomes a friend function.A member function is a member of a class and may be declared static or non-static. Non-static member functions have the following 3 properties:Private access to the class members.Scoped to the class.Must be invoked against an object of the class (has a 'this' pointer).Static member functions have the first two properties only while friend functions have the first property only. Non-member functions that are not friends of the class have none of these properties.
Classes make it easy to put a same kind of codes and stuff in same section. This way all the codes and functions are accessible from a single object. The single object can be used to access all the functions allowing you to have a single access.
The this pointer can only be used within nonstatic member functions. Friend functions are not members so they have no access to a this pointer. However, you can pass a specific instance of a class to a function via a class reference argument. To understand how friendship works, first understand that a nonstatic member function has the following properties: 1. It has private access to the class. 2. It is scoped to the class. 3. It must be invoked upon an object of the class (has a this pointer). Static member functions have the first two properties while friend functions only have the first property.
Scope resolution.
In C++, we know that private members cannot be accessed from the outside class.That is a non-member function cannot have an access to the private data of a class.However there could be a situation where we would like two classes to share a particular function.For example consider a case where two classes, manager and scientist have been defined.We would like to use a function income_ tax () to operate on the objects of both these classes.In such situation, C++ allows the common function to be made friendly with both the classes. Such a function needs not be member of any these classes.To make outside function friendly to a class, we have to simply declare this function as a friend of a class as shown below:Class ABC{………..Public:……..……..Friend void xyz (void); //declaration};When the function is logically coupled with the class (like your maze connectedness example)When the function needs to access private or protected members, it's better to make it a member than a friend. when it's a generic function that can be templatized to naturally work on other classes (look at the header for good example) .
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Use the class member access operators. For object references, use the . operator, for pointers, use the -> operator. class obj { public: void foo(){} }; void main() { obj o, *p=&o; o.foo(); // Access member via reference. p->foo(); // Access member via pointer. return( 0 ); }