Abstract data types are the opposite of a concrete data types. An abstract data type is one that does not contain all of the function code necessary to create an instance of the object. This design allows subclasses to implement the abstract functions while inheriting the non-abstract functions of the class. A pointer to an abstract instance can call all the abstract functions of that object, which will defer their execution to the actual concrete data type's implementation of that function. As a simple example, an abstract class ChessPiece might have a function called move(). A Pawn subclass would behave differently than a Queen would, but both could be called by outside code without knowing (or caring) about what type of ChessPiece is moving.
CorrectionAbstract classes can provide a full and complete (if generic) implementation for all of their pure-virtual functions. It is not the lack of a complete implementation that renders them abstract, but the fact the methods were declared pure-virtual and therefore cannot be inherited. However, derived classes can still call those implementations from within their own implementations.
Furthermore, derived classes that do not provide implementations for all the pure-virtual methods become abstract base classes themselves. But the pure-virtual methods that they do implement can then be inherited through multi-level inheritance.
Non-inheritance of pure-virtual methods only applies to the class that initially declared the method as pure-virtual. Provided an implementation is declared protected or public within a derived class, that implementation can then be inherited by a concrete class, or it can be overridden if required.
A primitive data type is built into the language - int, char, long, etc. A non-primitive data type is am abstract data type that is built out of primitive data types - linked list, queue, stack, etc.
no
(C and Lisp, ... data type") was adopted by many later languages, such as ALGOL 68 (1970), Java, and C#. ... C++ has a separate Boolean data type ( 'bool' ), but with automatic conversions from ... "Report on the Algorithmic Language ALGOL 68
They differ insofar as C does not use object-oriented programming at all -- there are no classes (only structures), therefore there was nothing to abstract. C++ (which literally means 'the successor to C') is an extension of C that primarily adds object-orientated support to the language. Everything you can do in C you can also do in C++, but with the added benefits of OOP you can do a whole lot more, more easily, including the creation of abstract data types.
these are difference in between c and c++: a) C is a SPL and C++ is a OOP. b) C has not concept of object but C++ has this feature. c) C has not 'class' name data type but C++ has.
A primitive data type is built into the language - int, char, long, etc. A non-primitive data type is am abstract data type that is built out of primitive data types - linked list, queue, stack, etc.
Use "typedef" : both in C and C++.
no
doesn't return the value.
When you type '1' in a C++ program, it is considered to be of character data type(char). When you type 1, it is considered to be of integer data type.
There is no such thing. Logic is bitwise operation, not a data type.
(C and Lisp, ... data type") was adopted by many later languages, such as ALGOL 68 (1970), Java, and C#. ... C++ has a separate Boolean data type ( 'bool' ), but with automatic conversions from ... "Report on the Algorithmic Language ALGOL 68
They differ insofar as C does not use object-oriented programming at all -- there are no classes (only structures), therefore there was nothing to abstract. C++ (which literally means 'the successor to C') is an extension of C that primarily adds object-orientated support to the language. Everything you can do in C you can also do in C++, but with the added benefits of OOP you can do a whole lot more, more easily, including the creation of abstract data types.
Class Object Message
Basic types (primitive data types) have no methods associated with them.
these are difference in between c and c++: a) C is a SPL and C++ is a OOP. b) C has not concept of object but C++ has this feature. c) C has not 'class' name data type but C++ has.
Stack is an abstract data type that allows you to input and output data in a way that the first data which was placed in the stack will be the last one to get out. We use physical examples of stack in our daily lives such as the stack of dishes or stack of coins where you only add or remove objects from the top of the stack. You can see the implementation in c++ in related links, below.