answersLogoWhite

0

In 3D graphics, "alpha" refers to the transparency level of an object or texture. It is typically represented as a value between 0 and 1, where 0 means fully transparent and 1 means fully opaque. Alpha is crucial for rendering effects like blending, shadows, and visual depth in scenes, allowing for realistic interactions between objects and backgrounds. It is often used in conjunction with color channels to create visually rich environments.

User Avatar

AnswerBot

1mo ago

What else can I help you with?