It is not possible to write a code to POP from the stack when there is no your stack implementation information.Because of that I am going to talk more about Stack in computer architecture and there will be additional link to specific examples(-e).In x86 architecture there is three registers (BP, SP and SS) which are connected with stack and only SP and SS is needed.SS - Stack Segment (base register);SP - Stack Pointer (offset);This is how the POP instruction works:# operand = [SS:SP] (top of the stack) # SP = SP + 2; (change SP to point to new top element)
Yes. All object on a stack must be of the same type. However, the type may be a base class in which case all objects on the stack must either be of that type or be derived from that type. That is, if a circle, triangle and rectangle class are all derived from a common shape class, a stack of shapes would allow instances of all four types because they are all a type of shape.
A stack created by the user or a programmer is an implicit stack
A stack is a data structure in which last item inserted is taken out first . That's why they are known as LIFO (last in first out). Inserting an item in stack is termed as push and taking an item out from stack I s termed as pop. Stack pointer is the pointer that points to the top of the stack or that points the item at the top of the stack and help in adding or deleting the item from the top of stack.
A stack is a data structure in which last item inserted is taken out first . That's why they are known as LIFO (last in first out). Inserting an item in stack is termed as push and taking an item out from stack I s termed as pop. Stack pointer is the pointer that points to the top of the stack or that points the item at the top of the stack and help in adding or deleting the item from the top of stack.
The base of the stack segment refers to the starting address of the stack in a program's memory. It is the location where the stack begins, and as data is pushed onto the stack, the stack grows downward in memory. This segment typically holds local variables, function parameters, and return addresses, and its management is crucial for function calls and returns in a program's execution. In many architectures, the stack grows towards lower memory addresses.
Use a vector with a base class type. Any objects derived from the base class can be pushed and popped from the vector just as you would from a stack.
It is not possible to write a code to POP from the stack when there is no your stack implementation information.Because of that I am going to talk more about Stack in computer architecture and there will be additional link to specific examples(-e).In x86 architecture there is three registers (BP, SP and SS) which are connected with stack and only SP and SS is needed.SS - Stack Segment (base register);SP - Stack Pointer (offset);This is how the POP instruction works:# operand = [SS:SP] (top of the stack) # SP = SP + 2; (change SP to point to new top element)
Yes, a stack of triangular pyramids can be formed, as they can be arranged in a stable manner. When stacking, the base of each pyramid must rest on a stable surface, and the pyramids can be positioned to ensure that they do not topple over. However, the stability of the stack depends on the size and weight distribution of the pyramids. Careful consideration of placement and balance is essential for a successful stack.
Stack height is typically calculated by measuring the vertical distance from the base of the stack to its top. In industrial contexts, this height may also account for factors like emission dispersion, local regulations, and environmental considerations. To ensure accuracy, measurements should be taken from a fixed reference point, and adjustments may be made based on the stack's design and operational conditions. Additionally, computational models can be used to assess the impact of stack height on air quality and pollutant dispersion.
Yes. All object on a stack must be of the same type. However, the type may be a base class in which case all objects on the stack must either be of that type or be derived from that type. That is, if a circle, triangle and rectangle class are all derived from a common shape class, a stack of shapes would allow instances of all four types because they are all a type of shape.
A stack created by the user or a programmer is an implicit stack
Stack pointer points to the topmost / most recently referenced location on the stack; - Nutan
$1000 in a stack
Stack these boxes over there, please.There was a stack of cards sitting on the table.
Gael Stack has written: 'Gael Stack' 'Gael Stack' -- subject(s): Themes, motives
A stack is a data structure in which last item inserted is taken out first . That's why they are known as LIFO (last in first out). Inserting an item in stack is termed as push and taking an item out from stack I s termed as pop. Stack pointer is the pointer that points to the top of the stack or that points the item at the top of the stack and help in adding or deleting the item from the top of stack.