100
#include<iostream> #include<iomanip> #include<time.h> template<typename T> size_t find(T& data, T a[], size_t size) { size_t index=0; do { if(a[index]==data) break; } while(++index<size); return(index); } template<typename T> void print(T a[], size_t size) { using std::cout; using std::endl; using std::setw; size_t index=0; do{ if(index&&index%20==0) cout<<endl; cout<<setw(3)<<a[index]; }while(++index<size); cout<<endl; } int main() { srand((unsigned)time(NULL)); const size_t size=100; unsigned int a[size]; size_t index=0; do{ unsigned int data=rand()%100; do{ data=rand()%100; } while(find(data,a,index)<index); a[index]=data; } while(++index<size); print(a,size); }
#include<iostream> #include<iomanip> #include<time.h> void print(int a[], size_t size) { using std::cout; using std::endl; using std::setw; for(size_t index=0; index<size; ++index) cout<<setw(5)<<a[index]; cout<<endl; } int main() { srand((unsigned)time(NULL)); const size_t size=10; int a[size], b[size], c[size]; // Initialise a and b with random integers (range 1-99) for(size_t index=0; index<size; ++index) { a[index]=rand()%99+1; b[index]=rand()%99+1; } // Initialise c with products of a and b. for(size_t index=0; index<size; ++index) c[index]=a[index]*b[index]; // Calculate sum of c. int sum=0; for(size_t index=0; index<size; ++index) sum+=c[index]; // Print results. std::cout<<"Array a:\t"; print(a,size); std::cout<<"Array b:\t"; print(b,size); std::cout<<"Products:\t"; print(c,size); std::cout<<"Sum product:\t"<<sum<<std::endl; }
The new index property return the selected item number of a list box. Say their is a list box of 1 item the index is 0. You can get the index by one line of code. Listbox1.SelectedIndex.ToString That's all the index does.
An index is basically a numeric association to an element in a collection of data.When you talk about an index in Java, you will most often be talking about the position of an object in an array.int[] numbers = new int[] {10, 20, 30, 40};Given the array declared above:numbers[0] = 10
0
#include<iostream> #include<iomanip> #include<time.h> template<typename T> size_t find(T& data, T a[], size_t size) { size_t index=0; do { if(a[index]==data) break; } while(++index<size); return(index); } template<typename T> void print(T a[], size_t size) { using std::cout; using std::endl; using std::setw; size_t index=0; do{ if(index&&index%20==0) cout<<endl; cout<<setw(3)<<a[index]; }while(++index<size); cout<<endl; } int main() { srand((unsigned)time(NULL)); const size_t size=100; unsigned int a[size]; size_t index=0; do{ unsigned int data=rand()%100; do{ data=rand()%100; } while(find(data,a,index)<index); a[index]=data; } while(++index<size); print(a,size); }
The range of modulation index in amplitude modulation (AM) is typically between 0 and 1. A modulation index of 0 indicates no modulation, while a modulation index of 1 represents full modulation where the carrier signal amplitude varies from zero to peak value.
An index of reflection is a value that represents how much light is reflected off a surface compared to how much is absorbed or transmitted. It is usually expressed as a percentage (0-100%) or a fraction (0-1). A higher index of reflection indicates that more light is being reflected.
Index numbers are usually expressed by setting some selected value as 100 and converting all other numbers to an index relative to that base.So, for a simple index, if the value y(0) is set to 100, then the index for the value y(k) is y(k)/y(0)*100.The calculations become more complicated if the index is for a collection of items. In such cases, a number of different "sub-indices" need to be combined together. The combined index is calculated as a weighted average of the component sub-indices, with the weights based on the importance of each su-index in the base period (base-weighted) or in the current period (current-weighted).
Index numbers are usually expressed by setting some selected value as 100 and converting all other numbers to an index relative to that base.So, for a simple index, if the value y(0) is set to 100, then the index for the value y(k) is y(k)/y(0)*100.The calculations become more complicated if the index is for a collection of items. In such cases, a number of different "sub-indices" need to be combined together. The combined index is calculated as a weighted average of the component sub-indices, with the weights based on the importance of each su-index in the base period (base-weighted) or in the current period (current-weighted).
Binary bettings is a type of financial betting which displays the price of a bet as an odds index from 0 to 100. The bet settles at 100, if an even happens and 0 if it does not.
#include<stdio.h> #include<conio.h> main() { int a[100]; int n,largest,index,position; printf("enter the number of elements in the array"); scanf("%d",&n); printf("enter %d elements",n); for(index=0;index<n;index++) scanf("%d",&a[index]); largest=a[0]; position=0; for(index=1;index<n;index++) if(a[index]>largest) { largest=a[index]; position=index; } printf("largest element in the array is %d\n",largest); printf("largets element's position in the array is %d\n",position+1); getch(); }
The dimensional formula for relative refractive index is [M^0 L^0 T^0].
#include using namespace std;int main(){int numberOfElemenets = 10;double myArray[numberOfElements] = {0.0};double sum = 0;for (int index = 0; index < numberOfElements; index++){cout
A percentage is already a fraction. It is a numerical proportion (15) out of a whole value (100). Therefore 15% = 15/100 = 3/20 To remember that its always out of 100, think that the percentage sign looks like a lopsided rearragned 100 % = 0 / 0 = / 0 0 = 100 ... it works better when handwritten.
A key is the name of a variable in an array ($array["key"]) and the index is the position it's at ($array = ["key" => 0], the index would be 0). Keys and indices are the same if the array is not associative though ($array = [true], the key holding the value true is named 0 and is at index 0).
Index finger is 8' 0" / 2.44m