A constant is a variable that is immutable. The storage representation is exactly the same as for any other variable of the same type, the only difference is that all constants are allocated in the program's data segment (static memory).
beams is tying
Explain the following terms in the context of object oriented programming. Also explain how these concepts are implemented in C++ by giving an example program for each.
A bus is a communication path way connectign 2 or more devices.
It isn't a question, sorry.
explain about function call
1 Explain listing process with suitable example & Diagram
www.assignmentsclub.com
Type your answer here...
Because it included provisions that the largest states would never agree to.
EXplain the order and unorder lists with suitable example
An entity relationship model is a visual representation of the relationships between entities in a database. For example, in a university database, you could have entities such as "Student," "Course," and "Instructor," with relationships like "Student enrolls in Course" and "Instructor teaches Course." These relationships are represented by lines connecting the entities in a diagram, showing how they are connected and interact with each other.
explain the vector representation of Coulom's law.
Yes, it can. Perhaps the simplest example is when an object moves at constant speed, in a circle. In this case, the speed doesn't change; the velocity does.
Declaring a Constant: We can declare a constant using the keyword "const". E.g. const abc='a';const number=10; const number[10]={1,2,3,4,5,6,7,8,9,10}; const name[7]={'K','U','N','D','A','N'}; #include<stdio.h> #include<conio.h> void main() { int i; const name[7]={'K','U','N','D','A','N'}; for(i=0;i<7;i++) { printf("%c",name[i]); getch(); }
In contrast, for an ellipse it is the ''sum'' of these distances that is a constant
Yes, it can. Perhaps the simplest example is when an object moves at constant speed, in a circle. In this case, the speed doesn't change; the velocity does.
A constant variable, also known as a constant, is a value that remains unchanged throughout a program or within a specific context. For example, in a mathematical formula for calculating the area of a circle, the constant π (pi) is approximately 3.14 and does not change regardless of the circle's size. In programming, a constant variable could be defined as const int MAX_USERS = 100;, where MAX_USERS will always equal 100 during the execution of the program.