A physical object is a real-world entity -- one you can physically sense either by seeing it, touching it, smelling it, hearing it or tasting it. By contrast, a virtual object is one we can only imagine.
In object-oriented programming languages such as C++, all objects are virtual entities that can be used to represent a physical entity or an imagined entity, or a combination of both, either in whole or in part.
No; C++ is not 100% object oriented.
C++ is object-oriented. It is not object-based because, like C before it, C++ supports the principal of primitive data types, which are not object-based.
c is procedure oriented and c++ is object oriented & much newer.
Sure.
You use delete object in C++ to delete an object. You can also implicitly delete the object, if it is automatic type, by going out of local scope.
An object in C++ is an instance of a C++ class.
depends what you use it for. c++ = object oriented c = not object oriented
No; C++ is not 100% object oriented.
An object is simply an instance of a class.
C++ is object-oriented. It is not object-based because, like C before it, C++ supports the principal of primitive data types, which are not object-based.
C++ is an object oriented programming language
c is procedure oriented and c++ is object oriented & much newer.
Sure.
Address of the current object.
method
To allow backward compatibility and interoperability with ANSI C, which is entirely non-object-oriented.
You use delete object in C++ to delete an object. You can also implicitly delete the object, if it is automatic type, by going out of local scope.