A prototype in C++, as well as in C, is a declaration of a function and its parameters, including the types of the function and parameters. It does not actually create (define) the code for the function - it only identifies (declares) it to the compiler.
It is used to enforce type checking for functions and parameters, and it is used to declare the function for use in other code prior to the function actually being defined, such as in a different compilation unit or library. Headers, for instance, contain mostly prototypes.
Prototyping is optional in C, though highly recommended.
C is a systems language for precise, concrete development. BASIC and its derivatives are teaching and prototyping languages for rapid, abstract development.
C: there are no methods in C. C++: no.
In its simplest form, the expression "c plus c plus c" can be simplified by combining like terms. Since there are three instances of "c," it can be expressed as 3c. Thus, the simplest form is 3c.
c is procedure oriented and c++ is object oriented & much newer.
Prototyping is optional in C, though highly recommended.
b+b+b+c+c+c+c =3b+4c
c + c + 2c + c + c = 6c
b + b + b + c + c + c + c = 3b + 4c
4c
c + c + c + c + c = 5 * c.
There are no "primary and secondary keys" in c and c plus plus.
C is a systems language for precise, concrete development. BASIC and its derivatives are teaching and prototyping languages for rapid, abstract development.
3c
There is no such thing as 'unix C++'.
They do exist in C and C++.
C plus is between 3 and 3.2. C = 75% 0% < Plus < 5% 75%+0% < C Plus < 75%+5% 75 < C Plus < 80% 75%*4 < C Plus < 80% * 4 (3/4)*4 < C Plus < (4/5) * 4 3 < C Plus < 16/5 3 < C Plus < 3.2