The same as in C, struct.
The basic structure of a C or C++ program is built around types. A structure is a type. A function is a type. A class is a type. All of these types can be built from primitive (built-in) types and can be used to create ever-more complex types.
The type is struct. The name can be any valid variable name that is not a keyword or other reserved name.
Yes.
these are difference in between c and c++: a) C is a SPL and C++ is a OOP. b) C has not concept of object but C++ has this feature. c) C has not 'class' name data type but C++ has.
char x = "C"; if(char == 'C') { } else { }
The basic structure of a C or C++ program is built around types. A structure is a type. A function is a type. A class is a type. All of these types can be built from primitive (built-in) types and can be used to create ever-more complex types.
The type is struct. The name can be any valid variable name that is not a keyword or other reserved name.
The basic control structure in C++ is the if statement.
Yes.
these are difference in between c and c++: a) C is a SPL and C++ is a OOP. b) C has not concept of object but C++ has this feature. c) C has not 'class' name data type but C++ has.
It is not a reserved word, so can be an identifier (name of a type/variable/function).
Two ways? There are at least four: 1) Zero the memory allocated to the structure. 2) Shallow-copy the memory from another structure of the same type. 3) Deep-copy the memory from another structure of the same type. 4) Set the individual members.
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char x = "C"; if(char == 'C') { } else { }
Use "typedef" : both in C and C++.
When you define a structure, C does not provide a type for that structure. In order to subsequently declare an instance of that structure, you need to use the word struct again. The typedef allows you to declare a type equivalent to the structure. For example... struct person { char* name, int phone}; struct person myperson; With typedef, you can simplify to... typedef struct person { char * name, int phone} person;person myperson; In C++, this is automatic, but not in C.
In programming, particularly in languages like C or C++, a structure is declared using the struct keyword followed by the structure name and a set of curly braces containing its members. For example: struct Person { char name[50]; int age; }; This defines a structure named Person with two members: name and age. After the declaration, you can create variables of that structure type to store data accordingly.