there really isnt a progam to draw humans, u will have to use letters
You need to draw this \______/ floating on water to show a floating boat.
QBASIC GRAPHICS There any many different things you can draw in QBASIC; ranging from... -dots -lines -rectangles -circles -shapes empty/or, filled in(painted) -you can even do LOGO style programming to draw graphics with; by joining up connected lines -animations are possible, too ==== QBASIC BUILT-IN HELP FILE + CODE EXAMPLES In order to view the QBASIC built-in Help file...; first, load the QBASIC program itself...; and, then, do a combination key press of: [SHIFT] + [F1] Use the built-in QBASIC Help file to learn more about how to use these 'graphic related' commands, and, more...! The QBASIC Help file also contains plenty of 'example codes'; which you can just use 'copy & paste'; then, RUN...to see what the output effect will be...???
Just smile in front of it and say you don't need to smile as iam already doing it given by: dollfy dadhra
Q#3: Draw the figure about when the preparation of the SRS document can begin.[5]
draw a line chart.
You need to draw this \______/ floating on water to show a floating boat.
In QBASIC, you can draw basic shapes using the LINE and CIRCLE commands. To draw a simple representation of the solar system, you would need to create circles representing the sun and planets, then use the LINE command to draw lines connecting the planets to the sun in their respective orbits. You can also add text labels for each planet to make it more informative. Remember, QBASIC is a basic programming language, so the graphics may be limited in detail.
Kids can learn to draw a human figure by practicing basic shapes and proportions, studying anatomy, observing real people, and following step-by-step tutorials. Practice and patience are key to improving their drawing skills.
QBASIC GRAPHICS There any many different things you can draw in QBASIC; ranging from... -dots -lines -rectangles -circles -shapes empty/or, filled in(painted) -you can even do LOGO style programming to draw graphics with; by joining up connected lines -animations are possible, too ==== QBASIC BUILT-IN HELP FILE + CODE EXAMPLES In order to view the QBASIC built-in Help file...; first, load the QBASIC program itself...; and, then, do a combination key press of: [SHIFT] + [F1] Use the built-in QBASIC Help file to learn more about how to use these 'graphic related' commands, and, more...! The QBASIC Help file also contains plenty of 'example codes'; which you can just use 'copy & paste'; then, RUN...to see what the output effect will be...???
If you were to dry a sequence diagram for withdrawing money from an ATM, you would first draw a human figure holding an ATM card. You would then draw the figure placing the ATM card in the machine. Next would be a drawing of the figure pushing buttons, then taking money, and finally removing the card.
as with drawing anything, best way is to learn to draw what your eyes see and not what your brain tries to tell your it sees - your brain works by having you draw from past memories or preconceptions of what something "should" look like rather than what you actually see - the book "drawing on the right side of the brain" teaches you how to draw naturally what you really see - once you master this you can draw anything no matter how complex and you will find the human figure is no more difficult to draw than anything else
Cassie draw a ray
line (320,240)-(340,240),15 line (310,230)-(320,240),15 line (310,230)-(340,240),15
Custom program Aim and draw have in common
Draw it on your mom
Custom program Aim and draw have in common
with line statement, we can also draw boxes. SCREEN 7 COLOUR 5, 15 CLS LINE(60,60)-(130,100),6,B the letter B indicates the box option