An object is an instance of a class. A class is a user-defined data type from which we can instantiate objects of that class. We often use the terms object and variable interchangeably, however the term variable specifically refers to a named object (objects instantiated at compile time), as opposed to anonymous objects (instantiated at runtime). Built-in data types such as int, double and pointer types are not classes, thus instances of these types are simply known as variables. Built-in types are also part of the language (hence they are built-in) thus we don't need to include a header or a type definition in order to use them; they are immediately available. But to use an object we must first define its class or include the appropriate header that defines the class.
No; C++ is not 100% object oriented.
C++ is object-oriented. It is not object-based because, like C before it, C++ supports the principal of primitive data types, which are not object-based.
c is procedure oriented and c++ is object oriented & much newer.
Sure.
You use delete object in C++ to delete an object. You can also implicitly delete the object, if it is automatic type, by going out of local scope.
An object in C++ is an instance of a C++ class.
depends what you use it for. c++ = object oriented c = not object oriented
No; C++ is not 100% object oriented.
An object is simply an instance of a class.
C++ is object-oriented. It is not object-based because, like C before it, C++ supports the principal of primitive data types, which are not object-based.
C++ is an object oriented programming language
c is procedure oriented and c++ is object oriented & much newer.
Sure.
Address of the current object.
method
To allow backward compatibility and interoperability with ANSI C, which is entirely non-object-oriented.
You use delete object in C++ to delete an object. You can also implicitly delete the object, if it is automatic type, by going out of local scope.