The assembly languages provide human-readable mnemonics, one for each machine instruction. Most assembly language instructions have similarities to words from the English language (e.g. ADD, MOVE, LOAD). However, it is possible that assembly languages are defined in resemblance to other human languages, or none at all.
For example, processors designed in and predominantly used in countries with a different language and script might define assembly instructions more familiar and easier to use by its target audience. For example, it is possible that Chinese processors define assembly language instructions without resemblance to English.
•These are not true programming languages, as they contain instructions to control the flow of the program, such as decision structures or loops.• Instead mark-up languages give instructions to control the format and layout of a computer file.•Examples include HTML used to create web pages.
Machine-dependent (generally called "platform-dependent")
Both, compiler and assembler, are software tools which translate instructions written in a programming language into executable machine code. (Both will typically require additional tools, such as a linker, in the process.) An assembler recognizes a machine-specific assembly language. This is a low-level language with a one-to-one relationship between language (assembly) instructions and machine code instructions. A compiler recognizes a generally machine-independent language such as the C programming language. These are higher level languages compared to the assembly languages, generally offering a one-to-many relationship between language instructions and expressions, and the resulting machine code instructions.
All types of programming languages have one property in common: all languages, ultimately and in some manner, lead to machine instructions upon which the processor operates.Some higher programming languages, especially those of a traditional design such as the C programming language, might generate code in a low level language (i.e. assembly language) as an intermediate step during compilation. However, most modern designs do not implement or expose this as an explicit step, and transcoding of higher to lower level languages is certainly not required.The fact that all programming languages lead to executed machine code, however, does not mean that all language lead to a translation which results in executable code; interpreted languages, which include popular modern languages such as Java and the .NET family of languages, will generally execute machine code which interprets the language instructions, while compiled languages (which includes most forms of C) generally generate directly executable machine code.
Every programming language has rules that specify how to write instructions. Many programming languages are similar, but mostly they all have different styles and ways of writing the same instructions. This is called the syntax.
Udo Jung has written: 'Elsevier's foreign-language teacher's dictionary of acronyms and abbreviations' -- subject(s): Abbreviations, Acronyms, Dictionaries, Language and languages, Study and teaching
The Romance languages (one group of many human languages) are derived from Latin. Many Latin words are borrowed directly from Latin into other languages, and many abbreviations are derived from their Latin roots.
Yes, characters can be used as symbols in programming languages to represent data or instructions.
An operating or maintenance instruction manual.
A multilingual dictionary or a global brand electronic device are some examples of products that may come with instructions printed in several languages.
•These are not true programming languages, as they contain instructions to control the flow of the program, such as decision structures or loops.• Instead mark-up languages give instructions to control the format and layout of a computer file.•Examples include HTML used to create web pages.
High level programming languages are used to instruct computers to perform complex tasks with a minimum number of instructions.
Languages can be categorized into spoken, written, signed, and programming languages. Spoken languages are oral communication systems, written languages use characters and symbols to represent words, signed languages use gestures and signs, and programming languages are used to write instructions for computers.
Machine-dependent (generally called "platform-dependent")
Writing instructions for computers to execute, often using programming languages like Python, Java, or C++.
A rather simplistic answer is: There are various computer languages that are written by humans, set as instructions into a programme and installed onto a computer. The instructions can be carried out when required.
Yes, that is correct. Second-generation languages, also known as assembly languages, provide a low-level interface between software and hardware. They use mnemonic codes and symbolic names to represent machine code instructions, making programming closer to the hardware level compared to high-level languages.