Because computers don't fall asleep, fight in the cockpit, nor get intoxicated. Also, they assist the pilot by reducing error and minimizing workload at critical times such as take-off and landing.
Computer science encompasses various streams, including software engineering, which focuses on the development and maintenance of software systems; artificial intelligence, which involves creating systems that can perform tasks requiring human-like intelligence; data science, centered on extracting insights from data; and cybersecurity, which aims to protect systems and networks from cyber threats. Other notable areas include web development, human-computer interaction, and cloud computing. Each stream offers unique challenges and opportunities, catering to diverse interests within the field.
Human-computer interaction Human–computer interaction (HCI) is the study of interaction between people (users) and computers. It is often regarded as the intersection of computer science, behavioral sciences, design and several other fields of study. Interaction between users and computers occurs at the user interface (or simply interface), which includes both software and hardware, for example, general-purpose computer peripherals and large-scale mechanical systems, such as aircraft and power plants.
the disadvantage of computer in human health is.............................cancer
computer has the higher efficiency than a human, it's productivity level can be almost twice of human. for an example, calculation speed of a computer is almost ten times or more faster than a human brain, in some other ways like designing and creating also much more faster than human.
Perhaps it will not take as long as some think to build a computer complex enough to duplicate the human brain.
Answering "Contributions computer operating systems have made to human Computer Interaction?"
Christina Alexandris has written: 'Speech acts and prosodic modeling in service-oriented dialog systems' -- subject(s): Human-computer interaction, Speech processing systems, Human factors, Computer software, Natural language processing (Computer science), User interfaces (Computer systems)
The Human Physiome Program is a global effort in which bioengineers are creating realistic computer simulations of all systems and features of the human anatomy.
Kevin W. Williams has written: 'GPS design considerations' -- subject(s): Global Positioning System, Display systems, Human-computer interaction, Aeronautical instruments, User interfaces (Computer systems) 'Impact of aviation highway-in-the-sky displays on pilot situation awarneness' -- subject(s): Air pilots, Aids to air navigation, Information display systems, Psychology, Performance
Jerome I. Elkind has written: 'Measurement of time-varying and nonlinear dynamic characteristics of human pilots' -- subject(s): Mathematical models, Human-machine systems, Human engineering
Computer Theology is the parallel study of computer and human societies, particularly regarding the evolution of religions as systems of trust.
Celestine A. Ntuen has written: 'Human interaction with complex systems' -- subject(s): Human-machine systems, Human-computer interaction, System design
James H. Carlisle has written: 'Man-computer interactive problem solving' -- subject(s): Computer interfaces, Human engineering, Human-machine systems, Interactive computer systems, Online data processing, Research
Stuart K. Card has written: 'The keystroke-level model for user performance time with interactive systems' 'The psychology of human-computer interaction' -- subject(s): Human-computer interaction, Interactive computer system, Interactive computer systems, Man-machine systems, Psychological aspects, Psychological aspects of Human-computer interaction, Psychological aspects of Interactive computer system, Psychological aspects of Interactive computer systems 'Evaluation of mouse, rate-controlled isometric joystick, step keys, and text keys for text selection on a CRT'
Franz Madritsch has written: 'Optical beacon tracking for human-computer interfaces' -- subject(s): Computer vision, Human-computer interaction, Three-dimensional display systems
Alistair Sutcliffe has written: 'User-centred requirements engineering' -- subject(s): Human engineering, Software engineering, Systems engineering 'Human-computer interface design' -- subject(s): Computer input-output equipment, Computer software, Human factors, Interactive computer systems, Man-machine systems 'Jackson system development' -- subject(s): Electronic data processing, Jackson system development method, Structured techniques
Michael M. Granaas has written: 'The psycology [sic] of computer displays in the modern mission control center' -- subject(s): Computer graphics, Display devices, Human-computer interaction, Information display systems, Psychological aspects, Psychological aspects of Information display systems, Psychological factors, Test ranges 'Techniques for optimizing human-machine information transfer related to real-time interactive display systems' -- subject(s): Aeronautics, Human factors, Human-computer interaction