Basically in c++ passing an array as an argument only provides a pointer to the first value and that function won't know how many values it has.
If you read beyond the size you will just get garbage from memory.
void abc(int); is a function declaration. The declared function has no return value, is named abc and accepts one integer argument by value.
Default arguments are often considered to be optional arguments, however a default argument is only optional in the sense that the caller need not provide a value for it. The function must still instantiate the argument and must assign the appropriate value to it so, insofar as the function is concerned, the argument is not optional. To implement a function with a truly optional argument, we can define two overloads of that function, one that accepts the optional argument (without specifying a default value) and one that does not accept the argument. In this way we can define two different implementations, one that uses the argument and one that does not. void f (); // implementation that does not use the argument void f (int); // implementation that does use the argument In many cases, a default argument incurs no significant overhead over that of overloading. Thus we'd only use overloading to implement an optional argument where there is a significant overhead incurred by a default argument. Even so, we must also be aware that by eliminating the overhead within the function itself we may simply be passing that overhead back to the callers, because some or all of them would then have to decide which overload to call, resulting in code duplication that would likely be best handled by the function itself.
strlen is the C library function that accepts a pointer to a char array and returns an integer specifying the number of characters (in bytes) of the array. This function is usually not used any more, because it does not support multi-byte characters, such as UTF-8.
Assuming that the argument will only accept a structure, you must place the constant inside of a structure, and use that structure as an argument. If you're using a looser language, you may be able to get away with using a constant in the place of the structure; but either way, that's bad programming practice.
void printStarts (void);
void abc(int); is a function declaration. The declared function has no return value, is named abc and accepts one integer argument by value.
Default arguments are often considered to be optional arguments, however a default argument is only optional in the sense that the caller need not provide a value for it. The function must still instantiate the argument and must assign the appropriate value to it so, insofar as the function is concerned, the argument is not optional. To implement a function with a truly optional argument, we can define two overloads of that function, one that accepts the optional argument (without specifying a default value) and one that does not accept the argument. In this way we can define two different implementations, one that uses the argument and one that does not. void f (); // implementation that does not use the argument void f (int); // implementation that does use the argument In many cases, a default argument incurs no significant overhead over that of overloading. Thus we'd only use overloading to implement an optional argument where there is a significant overhead incurred by a default argument. Even so, we must also be aware that by eliminating the overhead within the function itself we may simply be passing that overhead back to the callers, because some or all of them would then have to decide which overload to call, resulting in code duplication that would likely be best handled by the function itself.
strlen is the C library function that accepts a pointer to a char array and returns an integer specifying the number of characters (in bytes) of the array. This function is usually not used any more, because it does not support multi-byte characters, such as UTF-8.
Assuming that the argument will only accept a structure, you must place the constant inside of a structure, and use that structure as an argument. If you're using a looser language, you may be able to get away with using a constant in the place of the structure; but either way, that's bad programming practice.
A computer system accepts raw data, stores it, processes it and output information in a high degree of accuracy.
By definition a Computer because it "Computes" and "Processes" data.
The PDA accepts and processes input in various languages.
It accepts input, processes data, stores data, and produces output.
Lomov proposes and Natalya accepts with the belssing of Chubukov. Again they pick up argument
void printStarts (void);
B.Computer
double calcAreaRect (double a, double b);