#include <iostream>
using namespace std;
int main()
{
int a, b;
cin >> a;
cin >> b;
a = a * b;
b = a / b;
a = a / b;
cout << a << " " << b;
char wait;
cin >> wait;
return 0;
}
There are three primary algorithms to exchange the values of two variables. Exchange with Temporary Variable temp = a; a = b; b = temp; Exchange Without Temporary Variable Using Exclusive Or a = a ^ b; b = b ^ a; a = a ^ b; Exchange Without Temporary Variable Using Arithmetic a = a + b; b = b - a; a = a - b;
Here is the algorithm of the algorithm to write an algorithm to access a pointer in a variable. Algorithmically.name_of_the_structure dot name_of_the _field,eg:mystruct.pointerfield
Use list assignment i.e. for two variables $a, $b: ($a,$b) = ($b,$a)
Variables can maintain the same value throughout a program, or they can change values several times, depending on your needs. when you put a variable in a program, the computer recognises the variable and you can change it's value throughout without an error. Note: You can write programs without variables, but their functionality will be quite restricted, like this: int main (void) { puts ("hello, world"); return 0; }
If you do not know then you cannot write a program. The compiler is not clairvoyant so it cannot do it for you.
To swap two variables without using a third variable, use exclusive or manipulation... a ^= b; b ^= a; a ^= b;
dim a input a
Assuming that x and y are two variables, such as they might be in Algebra, and that the expression "xy" is meant to be the multiplication of x times y, you would write it as x * y This expression could be used with a third variable in an assignment statement, or as a condition in an if statement where it can be compared to another variable or a constant.
The independent variable is named first. In the Cartesian plane, this means you write (X, Y).
t=x; /* t is the other variable */x=y;y=t;
If you use a variable, or variables, with an equation, or with an inequality, it is neither true nor false until you replace the variables with specific values.
c program is fast and efficient.And c programm can be write with vareity of type variables and operations.
Variables don't have inputs. A variable is a named memory location where a value may be read or written. You write a variable by assigning a value to it. The value may be obtained from user-input.
There are three primary algorithms to exchange the values of two variables. Exchange with Temporary Variable temp = a; a = b; b = temp; Exchange Without Temporary Variable Using Exclusive Or a = a ^ b; b = b ^ a; a = a ^ b; Exchange Without Temporary Variable Using Arithmetic a = a + b; b = b - a; a = a - b;
Here is the algorithm of the algorithm to write an algorithm to access a pointer in a variable. Algorithmically.name_of_the_structure dot name_of_the _field,eg:mystruct.pointerfield
Use list assignment i.e. for two variables $a, $b: ($a,$b) = ($b,$a)
Program style refers to the way you write a program code. A good style is usually characterized by proper indentation, meaningful variable names, etc.