I've seen two ways that author's approach this task.
The first way: a lot of sensory detail and description in the opening page. This way often contains long sentences of detail that could become trite and boring if the writer doesn't provide proper sentence variety.
The second way: (recommended) Short sentences to start. Maybe even a fragment if you can get away with it. "Vroom vroom." "BAM!" "Rugged breathing, sound asleep." "Thunder." "Shooooooosh! A passing plane..." "Honk! Honk! 'Hey you, get the hell outta tha street!'"
Those short sentences capture your eye and invite you into a world of sound. The reader wants to hear more, to know what made that noise, to get your explanation as to why the character is standing outside or inside listening to this and how he/she feels about it.
With a vibration.
A baby can start hearing sounds in the womb around 18-25 weeks gestation.
Start->Control Panel->Sound and Audio Device Properties, locate the tab "Sounds" and choose sounds for the operations which you want to play sounds when you start it.
Start with one climax situation and build the story from there.
You start a story using whatever words you want - you're the writer! Just pretend you're telling your friends the story and start writing.
The only way to relate the whole story is to read the book.
sounds from nature and the human's mouth when nature was first created
The main focus of a story is what the story is about. This is from to start to the end.
A person cant come back to life but the story behind it sounds like it can be true
No it is not! It is a creative idea and fiction has no boundry when it comes to writing. It sounds very interesting but also sounds like alot of research will be needed depending on how you want to present the story.
Kaboom or Knock Knock
You start every story the same way -- in the middle of the action. Click the link to learn more.