3D Model assisted drawing/animation? Does anyone know of a way that I can make 3D models for character outlines (basically the circular shapes with the horizontal and vertical indicator lines on them) that I can then incorporate into Flash (CS6) so that they can help me draw? What I want to do use make a model for each character then move the model for each frame and draw over that each time, like with the model greyed out in the background of flash.
seems like it's changing alot because 3d animation takes over
The first 2D animated full-length feature film from Disney was Snow White and the Seven Dwarfs in the late 30s. Disney's Pixar Studios creates all the rendered CGI 3D animation movies, and it's first release was Toy Story in 1995.
The chief tools used were customized animation and compositing software, particularly Imageworks' customized version of Maya 2009, which includes a custom stereo viewer; Imageworks' proprietary compositing software, Katana3-D; Nuke compositing software (v. 5.1); and Imageworks' in-house 3-D viewing tool, Itview.
Quoted from Don Hertzfeldt's "The Animation Show", it is the frame by frame photographic process in which the illusion of movement is created. In otherwords, its a bunch of still images in sequence that if played like a flip book, something is moving. Animation is created using a few different methods such as 2D and 3D animation, Claymation, Stopmotion, and Flash, but all animation 2D and 3D in a large way are different with some similarities. 2D animation is created either in pencil and paper, or flash. traditianally pencil and paper. They start out with an animatic, or some way to to time the animation's key poses. This helps things keep more realistic in movement, and it helps with things like syncing the characters mouths to the lines recorded from voice actors, time the movements to music (like fantasia), and time the anticipation between actions. After you got your animatic done, you can start animating. You need to know the frame rate you are going at, such as 12 fps or 24 fps. Then you must set up your key poses according to your animatic. Then you add the in between drawings to make the character go from one pose to the next. This is done according to priority. First the animator must do the primary action, or the main action of the character. Then the secondary action, such as clothing, hair, etc. Then when you move onto coloring, you must know how to color it to produce a mood and feel of the scene, cool colors for sadness, bright colors for happiness, and dark colors for anger or evil. Then it is time to put the movie into final production by adding the sound and doing final adjustments and compositing it adding special effects, etc.
i think its 3d
a drawing of the 3d model
No he is not. He is a CGI ( Computer Generated Imagery ) Character made on a 3D Drawing program. The inventor ( Erik Wernquist ) Made the 3D animation.
CGI animation already gives off a 3D look. 3D animation wouldn't be successful without traditional animation.
Both are bachelor degrees but 3D animation degree is specialization in 3D Character animation, 3D rendering, creating 3D models etc.
The history of computer animation began about 40 years ago when the first computer drawing system, Design Augmented by Computers (DAC), was created by General Motors and IBM. It would allow the user to view a 3D model of a car and change the angles and rotation.
it doesn't matter if you cant draw or if you think you cant draw. but you can be an animator if you want o. Just follow your dreams. Hope this helped Bye!!=) Most animation schools or animation modules in graphic design/digital animation courses would require enrolled students to do a fundamental course on drawing/fine art. If you are interested in going into 2D animation (drawing cell by cell), good drawing skills are essential. However, if you are more interested in 3D animation, which is the direction the animation and movie industry are moving towards, your 3D modeling skills or in the case of video gaming courses, your programming skills are more critical (including being strong in physics, mathematics, analytical thinking typically associated with computer science and engineering). 3D modelling does not just involve creating a 3D volumetric static mass. It involves rigging for movements, texture & mapping, lighting/compositing, special effects etc. However, to do a realistic 3D object, good observation skills or imagination are essential, which are the basis of good drawing skills anyway.
form_title=Buy a 3D Animation Program form_header=Learn about 3D animation programs and discover which one is right for you. Do you have any prior training in computer graphics or computer animation?= () Yes () No On what computer platform do you intend to use the 3d animation programs?=_ Are you interested in software so you can create 3D animations?= () Yes () No
You can create an interactive view of your drawing in the current viewport. Using the 3D viewing and navigation tools, you can navigate through a drawing. You can orbit a 3D model, you can distribute to others to visually convey the intent of your design.
3D modeling
There are a good amount of 3D animation films available. The best 3D animation films are "EPIC", "Monsters Vs. Aliens", and the amazing movie "Avatar".
Digital animation is a choice. Instead of using 2-dimensional pictures for an animation, digital animation is about using computers to create moving images. However, adequate knowledge of software like Maya, 3D Max, and Adobe Photoshop are necessary.
Generally speaking, no. 3D animation is achieved with 3D animation software and scripts. The software may be largely implemented in C++, but that's not the same thing as creating 3D animations.